erickkingofarmy14 Posted 21 hours ago Posted 21 hours ago i just found two bulids for wolfenstein the new order. the files two bulids are different
user3678 Posted 20 hours ago Posted 20 hours ago (edited) Bro I already ripped all of them and saved to my HDD... There was also a literal nuke literally between one of them, a B.J. Blazkowicz You might not know but that was literally the reason on how and why I became reverse enigneer It took a lot of man-power to bring him back, but it was absolutelly worth it! It was an awesome pay-off for such hard work, he could also very easily end up burned to ashes in front of other trash in the recycling center if that Devkit was never found at the right moment... Here is a full extracted folder of the Aug 29 2012 Build: Which models specifically do you want to rip first? It was obviosly way, way easier than any virtualtextures but hovewer i could only extract level-architecture textures using vtex.exe and no _vmtr.pages. (Cause the compression is not HDP but DCT, probably more Rage-like) Edited 20 hours ago by user3678
user3678 Posted 20 hours ago Posted 20 hours ago By the way, I also have a friend that figured out how to actually play the Aug 29 2012 Build on his modified source Xenia build, and it actually works! You will have the virtualtexture mapper broken but it's literally like the final pipeline, I've dumped physical virtualtextures using Nvidia Nsight Graphics and they literally looked exactly how they should been looking like.
erickkingofarmy14 Posted 20 hours ago Author Posted 20 hours ago 17 minutes ago, user3678 said: Bro I already ripped all of them and saved to my HDD... There was also a literal nuke literally between one of them, a B.J. Blazkowicz You might not know but that was literally the reason on how and why I became reverse enigneer It took a lot of man-power to bring him back, but it was absolutelly worth it! It was an awesome pay-off for such hard work, he could also very easily end up burned to ashes in front of other trash in the recycling center if that Devkit was never found at the right moment... Here is a full extracted folder of the Aug 29 2012 Build: Which models specifically do you want to rip first? It was obviosly way, way easier than any virtualtextures but hovewer i could only extract level-architecture textures using vtex.exe and no _vmtr.pages. (Cause the compression is not HDP but DCT, probably more Rage-like) How did you extract models from the prototype?
user3678 Posted 19 hours ago Posted 19 hours ago 10 minutes ago, erickkingofarmy14 said: How did you extract models from the prototype? I became a reverse enigneer, just for this.
erickkingofarmy14 Posted 19 hours ago Author Posted 19 hours ago how i make reverse enigneer for prototype? 8 minutes ago, user3678 said: I became a reverse enigneer, just for this.
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