Hulk Posted November 17, 2023 Posted November 17, 2023 Hello, I am attempting to translate the game, but I have encountered a texture that I want to translate, and it is stored in a .bin file. I don't have much knowledge about hex editors or any tiled editor to extract the contents of the bin file. Could someone please help me in correctly extracting the contents? https://pixeldrain.com/u/1dQTpmYJ here is file
piken Posted November 18, 2023 Posted November 18, 2023 What have you tried so far? Have you tried any of the raw pixel format viewers here? Your image data is 1bpp 32 pixels wide (I can't read what it says though, as it doesn't appear to be English).
Hulk Posted November 18, 2023 Author Posted November 18, 2023 5 hours ago, piken said: What have you tried so far? Have you tried any of the raw pixel format viewers here? Your image data is 1bpp 32 pixels wide (I can't read what it says though, as it doesn't appear to be English). The file I sent is from the Russian version. I've attempted to use TiledGGD, but, as I mentioned, I don't understand anything about this. Now, I'm trying with Tile Molester 0.16, but somehow I can't figure out how to set it to 1bpp and 32 pixels wide. Here I set the settings View - Codec - 1bpp linear and set width to 32 but even so, it still doesn't work for me like you do. Can you tell me how you did it?
Solution ikskoks Posted November 18, 2023 Solution Posted November 18, 2023 Try with these settings: 1
Hulk Posted November 18, 2023 Author Posted November 18, 2023 Thanks! Now, I can locate the text, but it appears upside down to me, and I don't see an option anywhere to flip the photo horizontally.
piken Posted November 19, 2023 Posted November 19, 2023 (edited) On 11/18/2023 at 2:33 PM, Hulk said: Thanks! Now, I can locate the text, but it appears upside down to me, and I don't see an option anywhere to flip the photo horizontally. Endianness appears swapped. The data is logical endian (low bits stored in low bytes), but older versions of TiledGGD had a bug where it misdisplayed it as "big endian". [update] So for 2.1.2.1 after the fix, use "Little endian": Edited November 20, 2023 by piken Update with image
Hulk Posted November 19, 2023 Author Posted November 19, 2023 Thanks! I was using v2.1.2.1 but now I tried with older version 2.0.3.0 and everything is fine. 1
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