December 16, 20232 yr This game is by Raw Thrills and uses the same engine as Winter X-Games Snocross, which I found an Noesis script made by Durik256 for. The texture format is "IMG". TextureFinder doesn't seem to get anything intelligible. Here's some samples: 00000553.zip Edited December 17, 20232 yr by HorsePlant
December 17, 20232 yr Can you decompress the IDAT chunk? Maybe (given the same engine) it uses the same compression as Winter X-Games Snocross? TextureFinder (and the other generic graphics viewers here) just display textures and don't know anything about game-specific compression. Presumably the two uint32's after IDAT are the uncompressed and compressed byte length of the chunk. Despite the similarity in name to the PNG IDAT chunk, it's not PNG because in PNG, the length comes before the fourCC. Edited December 17, 20232 yr by piken Add PNG comment.
January 2, 20242 yr Supporter Solution I research this a little, compression TDCB_lzw15v (in qbms) structure: 4BYTE magic(IMG ) UINT dataOFs? UINT width UINT height UINT unk(pixel type?) UINT numMipMap? 8BYTE chunkLabel(\x00\x00ММIDAT) UINT chunkSize while numMipMap: UINT pixelSize UINT chunkLabel(IEOF\x00\x00\x00\x00) EDIT: i made plugin for qbms and Noesis fmt_UIMG.py unpack *.IMG using qbms to *.UIMG, and open in Noesis Edited January 2, 20242 yr by Durik256
March 19, 20242 yr HorsePlant: If there are no remaining questions, want to click "Mark as Solution" on Durik's post? (it helps when looking at the list of active posts to know ones are solved already vs which are not) Edited March 25, 20242 yr by piken
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