GabryTheSniper Posted December 17, 2023 Posted December 17, 2023 (edited) I found this "resource.dat" file while digging into the game files and it seems that no one extracted this game in 10 years. So i tried to extract it for myself and failed lots of times. Does it need a Tool for this? Any Help would be appreciated. Edited December 19, 2023 by GabryTheSniper
GabryTheSniper Posted December 18, 2023 Author Posted December 18, 2023 17 hours ago, michalss said: fix the subject ! i just noticed that it doesn't make any sense and i don't know how to modify the subject. I'm sorry i'm new to this website.
GabryTheSniper Posted December 22, 2023 Author Posted December 22, 2023 From what i ripped so far are the USM for Video files and AWB for the Audio files of the game. What i only need is the "resource.dat" that contains all the data files that they also include character models and etc. I need someone to extract that archive so i can get the models imported into Blender. If there is a script/tool for it, then let me know. Any help would be appreciated. Here's the link of the file if you want to take a look at it: https://www.mediafire.com/file/6dcfjrpfie2ln31/resource.dat/file
BloodRaynare Posted December 24, 2023 Posted December 24, 2023 (edited) Luckily aluigi already made a script for other game that uses an almost identical format as this one (Saekano Blessing Flowers) The only differences is the header and all the fields using regular long (32-bit) datatype while this game uses longlong (64-bit) in some of them Here's the modified bms script: Ore no Imouto ga Konna ni Kawaii Wake ga Nai: Happy End (PS3) extraction script This game uses Sony's PhyreEngine so you need to find a tool that handle those format used by that engine. Edited December 24, 2023 by BloodRaynare 1
Engineer id-daemon Posted December 24, 2023 Engineer Posted December 24, 2023 (edited) I did a tool for phyre engine that worked with Oreimo (My Little Sister) Can't Be This Cute HappyEnd (PS3) BLJS-10238 / NPJB-00412 If thats same game, check archive for my "phyre engine tools". Edited December 24, 2023 by id-daemon
GabryTheSniper Posted December 25, 2023 Author Posted December 25, 2023 (edited) On 12/24/2023 at 8:31 AM, id-daemon said: I did a tool for phyre engine that worked with Oreimo (My Little Sister) Can't Be This Cute HappyEnd (PS3) BLJS-10238 / NPJB-00412 If thats same game, check archive for my "phyre engine tools". is it on WayBack Machine? If so, send me the link of the tool. (You can also send me the tool like on Mediafire or MEGA to make it easier) Edited December 25, 2023 by GabryTheSniper
Engineer Solution id-daemon Posted December 25, 2023 Engineer Solution Posted December 25, 2023 Uploaded here. Dont remember which one worked with Happyend, try them. 1 1
GabryTheSniper Posted December 25, 2023 Author Posted December 25, 2023 2 hours ago, id-daemon said: Uploaded here. Dont remember which one worked with Happyend, try them. Thank you so much man, they work just fine!
Karemaru Posted January 3, 2024 Posted January 3, 2024 anyone know how to extract the texture? the program can extract model but not the texture (.dds.phyre)
BloodRaynare Posted January 3, 2024 Posted January 3, 2024 (edited) 9 minutes ago, Karemaru said: anyone know how to extract the texture? the program can extract model but not the texture (.dds.phyre) Try using asmodean tools here: http://asmodean.reverse.net/pages/exhappyend.html Edited January 3, 2024 by BloodRaynare 1
Karemaru Posted January 3, 2024 Posted January 3, 2024 6 minutes ago, BloodRaynare said: Try using asmodean tools here: http://asmodean.reverse.net/pages/exhappyend.html thanks its work!
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