Giga Posted January 3, 2024 Posted January 3, 2024 Hello everyone, I'm currently working on porting the translation of Need for Speed Pro Street from PC to PS3. Upon inspecting the files, I noticed that the PC version doesn't have files in containers like the PS3 version does. While tinkering with the game files, I observed that the .bin files are compressed in some way, and this compression is undone by a file named zdir.bin. I've even found a tool capable of visualizing the game directories by reading this zdir.bin, but unfortunately, it only extracts and doesn't insert files back. I've noticed that this zdir.bin calls two files: NAMES.HOO, which contains the list of .bin containers, and dat.bin, which seems to be the key to opening these containers. Given my limited programming experience, I need help extracting and reinserting files.
Giga Posted January 3, 2024 Author Posted January 3, 2024 I got a bms script that I extracted, now I need help repacking it. zdirbms.rar
ZARF Posted January 6, 2024 Posted January 6, 2024 no need to repack, the game should work with the extracted files
Giga Posted January 10, 2024 Author Posted January 10, 2024 On 1/5/2024 at 10:58 PM, ZARF said: no need to repack, the game should work with the extracted files Only work this in emulator, in real hardware not loading, black screen.
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