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Apollo Justice Trilogy (.mes) Mesh File


CatboyRonaldReagan

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Hi there, I have some mesh files with the extension .mes from the switch version of Apollo Justice Trilogy. Attached is a zip with some example files and two screenshots of me sorting them out in model researcher.

First 8 bytes are some magic/ver indicator maybe. Followed by 4 bytes for the total file length. 

The offset value at 0x48 is where verts start. Skip 0x80 at this offset for the floating points I dunno what the starting data of that section entails. 
Faces were done just by looking at it in a hex editor, i'm trying to sort out the header format and what the 52ish bytes at 0xB indicate.

I have no idea how to figure out the submeshes and mesh naming as well as uvs... Would appreciate some help and/or pointing towards a tool 🙏 I tried a couple RE engine mesh tools since the game uses it but nothing really works and idk the format...

 

Screen_Shot_2024-01-26_at_20.png

Screen_Shot_2024-01-26_at_17.png

mes.zip

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