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Attempting to extract UE5 Game files from (pakchunk0-Windows.ucas or pakchunk0-Windows.pak) using QuickBMS


Rejmont

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Hi, I've been trying to extract audio files from an unreal engine 5.3 project game, which has been giving me a lot of trouble, Since I'm no programmer, and unskilled in anything programming related I've been going crazy trying to figure it out, my current step is trying to generate a .bms scripit which would allow me to proceed with the extraction but everytime i read the documentation I lose my mind, Is there anyone who has knowledge about this and wouldn't mind giving me a helping hand ? Thanks in advance, Would love to provide any additional information if required.

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4 hours ago, Rejmont said:

What format do you want them in since they come in binka/json/uasset etc

 

In UE I saw only sounds that WWISE (wem) and UASSET (ogg). There may be others, but I don't know about them. Send me some different files and I will try to help.

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