Sadamekaze Posted March 29 Share Posted March 29 (edited) Does anyone know what compression algorithm is used in this file? 0x00 Compress Size 0x05 Size After Decompression Any help, no matter how small, would be greatly appreciated by me. EDIT:The compression algorithm of this file is the same as the .das file in Resident Evil 4 GameCube version. Sengoku Basara 2.zip Edited March 29 by Sadamekaze Link to comment Share on other sites More sharing options...
Solution Gil_Unx Posted May 5 Solution Share Posted May 5 On 3/29/2024 at 8:11 PM, Sadamekaze said: Does anyone know what compression algorithm is used in this file? 0x00 Compress Size 0x05 Size After Decompression Any help, no matter how small, would be greatly appreciated by me. EDIT:The compression algorithm of this file is the same as the .das file in Resident Evil 4 GameCube version. Sengoku Basara 2.zip 280.28 kB · 8 downloads I don't know exactly what the compression method is. but last week I made a tool to decompress it. but to compress it back is a bit difficult. The solution is to replace the compression method with a more frequently used one, like the lz family maybe, I use lz01x to compress back in my edited sb2h, it works well. SB2H_DEC.zip 1 1 Link to comment Share on other sites More sharing options...
Sadamekaze Posted May 6 Author Share Posted May 6 On 5/5/2024 at 12:05 PM, Gil_Unx said: I don't know exactly what the compression method is. but last week I made a tool to decompress it. but to compress it back is a bit difficult. The solution is to replace the compression method with a more frequently used one, like the lz family maybe, I use lz01x to compress back in my edited sb2h, it works well. SB2H_DEC.zip 17.5 kB · 6 downloads Thank you very much for the tools and solutions. 1 Link to comment Share on other sites More sharing options...
Sadamekaze Posted May 6 Author Share Posted May 6 On 5/5/2024 at 12:05 PM, Gil_Unx said: I don't know exactly what the compression method is. but last week I made a tool to decompress it. but to compress it back is a bit difficult. The solution is to replace the compression method with a more frequently used one, like the lz family maybe, I use lz01x to compress back in my edited sb2h, it works well. SB2H_DEC.zip 17.5 kB · 6 downloads Sorry to bother you. Could you please send me the file that has been compressed using lz01x, for example? Link to comment Share on other sites More sharing options...
Gil_Unx Posted May 6 Share Posted May 6 (edited) 2 hours ago, Sadamekaze said: Sorry to bother you. Could you please send me the file that has been compressed using lz01x, for example? What do you mean? It depends on what game you are editing, I edited Sengoku Basara 2 Heroes, SLPM_668.48, you need to change the decompression routines in that file (I took the LZ01X decompressor from the Havest Moon STH game), and change all the compressed files to LZ01X, if you like. If you're interested in modified this game continue this chat in PM. Edited May 6 by Gil_Unx 1 Link to comment Share on other sites More sharing options...
Sadamekaze Posted May 6 Author Share Posted May 6 11 minutes ago, Gil_Unx said: What do you mean? It depends on what game you are editing, I edited Sengoku Basara 2 Heroes, SLPM_668.48, you need to change the decompression routines in that file (I took the LZ01X decompressor from the Havest Moon STH game), and change all the compressed files to LZ01X, if you like. If you're interested, I can send you the application and the files I edited. Can you send it and how to change the decompression routine of SLPM_668.48? I'm really confused about this game compression issue. Thank you so much for helping me. Link to comment Share on other sites More sharing options...
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