Members mrmaller1905 Posted April 14, 2024 Members Posted April 14, 2024 What is KFExport.dle and is it part of official Max Payne modding tools, and any help in export character models/weapons/skeletal animations using 3ds Max? The importer/exporter is also included in an old program called Milkshape 3D, but it's not working. Someone is reimplemanting/decompiling the plugins to port to new versions of Autodesk 3ds Max or Maya: https://github.com/m0nstr0/max_payne_kf_plugins/ When I try to save or load vertex weights in *.txt I get an error named "--Unable to convert: undefined to type: string". I have a copy of 3ds Max v5.1 Service Pack 1 and Character Studio 4.1. maxpayne2_3dsmax_plugins.rar maxpayne1_3dsmax_plugins.rar
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