August 15, 20241 yr I tried to determine the beginning and end of the files in the .big and pck files with a hex editor, so that I could then unpack the sounds with quick BMS. But unfortunately this task is too big for me. Can anyone help with some working scripts? If you need test .big and .pck files from the game, I can provide them, and I thank you very much for your help. I'm just curious about the sounds of the games, I don't want anything illegal, I just need it for my own purposes.
August 15, 20241 yr Supporter 18 minutes ago, Strilin said: If you need test .big and .pck files from the game, I can provide them, and I thank you very much for your help. Sure. Please uplad some samples and share a public link here.
September 2, 20241 yr Author Thx. The links are here: https://cloud.tdani.hu/files/data.big https://cloud.tdani.hu/files/DH2_Data.pck https://cloud.tdani.hu/files/DH2_English.pck
September 10, 20241 yr Supporter Solution For PCK files you can use this https://github.com/Vextil/Wwise-Unpacker And for BIG file you can use quickbms https://aluigi.altervista.org/quickbms.htm with this script https://github.com/bartlomiejduda/Tools/blob/master/NEW Tools/EA Games/EA_Games_BIG_VIV_BIGF_script.bms
September 12, 20241 yr Author When I try to use Wwise-Unpacker to unpack DH2_English.pck as either .mp3 or .ogg, the files are corrupted and I can't play them. Were you able to unpack it so that the files could be played? Can't unpack with QuickBMS? Or with Python? I would also need the images, as I am planning accessibility for the Harry Potter games, and this is possible with image recognition. Even for .big files, I cannot extract all files with the script you wrote, since it is likely that e.g. data.big contains other data besides speech files.
September 12, 20241 yr Supporter 2 hours ago, Strilin said: Even for .big files, I cannot extract all files with the script you wrote, since it is likely that e.g. data.big contains other data besides speech files. That's not true. My script extracts all the data from the archive. You can even see it in quickbms output: It's 99%. You can also check the size of the output folder. 3 hours ago, Strilin said: Were you able to unpack it so that the files could be played? Can't unpack with QuickBMS? Or with Python? No. It's corrupted for me as well. I don't have much experience with PCK files. Maybe someone else will be able to help.
Create an account or sign in to comment