diegozmei Posted August 15 Share Posted August 15 (edited) infernalengine POD BFM (COMMON/ART/MODEL) file Note 2 : If a mod doesn't show up in-game, check the mod directory. Some of the skins put everything in the "root". If you have no subdirectories, move any TEX fnt mtb files to a new \ART subdirectory and any BFM files to a new \MODELS subdir. noesis script smd skelal BFM and ani TEX files hex2obj Hex Editor Well if anyone else can help make a script for noesis, blender, 3dsmax, something of the sort, it would be very helpful. i'm sorry zenhax and xentax? delisted NO could 1 Dolphin wbfs file properties/filestem 2 Dragon UnPACKer 5 POD yes exract file Archive OK https://www.mediafire.com/file/fmnaf7o7ms1qn2i/mushroom_men_the_spore_wars_PodWII.zip/file Edited August 17 by diegozmei Link to comment Share on other sites More sharing options...
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