Skip to content
View in the app

A better way to browse. Learn more.

ResHax

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
Help us keep the site running.

Leaderboard

Popular Content

Showing content with the highest reputation since 06/04/2026 in Files

    • 77 downloads
    • Version 1.0.0
    Requirements Python 3.10 or newer installed on your system. (Note: Make sure to check the "Add Python to PATH" box during installation. No additional modules are required.) How to use Add your files: Place your original Unreal Engine font files (.uasset + .uexp pairs, or .ufont files) into the source folder. Export: Double-click export.bat. The tool will extract the fonts and save them to the ttf_otf folder. Edit or Replace: Go to the ttf_otf folder and modify the extracted .ttf or .otf files, or replace them with your custom fonts. (Important: The replaced files must keep the exact same names as the exported ones!) Import: Double-click import.bat. The tool will repack your modified fonts back into the original UE formats. Done: You can find your newly generated, ready-to-use game files in the NEW folder.
    • 28 downloads
    • Version 0.0.0.1
    Extremely early version of tool, can export a good portion of models in game, some will fail due to version (investigating if this is due to them being old files, or if the game genuinely has a different code path for them, as I can only see 1 in the exe). Some will also fail due to WIP issues with mapping LOD indices (errors or corrupt mesh output) Drag and drop Alan Wake 2's folder onto the exe/pass it via CLI and it will export all binfbx files in the archives. Currently only exports models with material names/skeleton, references to textures and other data is a heavy work in progress, but I felt it was best to get an early version out that can at least export mesh info. Requires Cast plugin to import into Blender/Maya for now, more formats will be supported later: https://github.com/dtzxporter/cast Janitor.CLI.7z
    • 1,238 downloads
    • Version 1.0.0
    Uploading all my tools will take a lot of time, so this is temporary solution. Most of my tools were released on zenhax, and now available with wayback machine. But how to find them? Here is a list of all topics from Zenhax archived by wayback machine, including attachments and inline scripts. Find topic name with search or filter (see "horizon zero" screenshot as example), then copy URL for the list, and open it. This way you can download almost all of my tools. And also all tools/scripts published by others through the years.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.