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I'm gonna share my findings about spiderman 2, 3 and wolverine assets here. So far I made a few first tools for archives. I have a list of assets present and now comparing them. Here some examples:


Heres what i found so far:

Spiderman 2 (official release v1.05) has about 400k assets. And its the first game of theirs with no names in archive. But luckily we have a list of names in ...


Spiderman 3 early build, which also has about 400k assets, with names, but a little different. It has about 300 new assets, and missing about 3000 old ones. So it looks like for some first tests of SM3 they removed most of the map or something, and started adding some new models and map parts. I can see it comparing the lists.


Wolverine has only 39k assets built, as everybody know probably, its just a little part of new game for tests.




Now i'm gonna dump some models and make tools to convert them.

Progress details on discord.
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Heya, currently trying to figure out how to open these renditions of .gr2 (Granny 3D) Files, I cannot open them in Granny Viewer as I get the error: CRC Check failed, File may be corrupted.

Is there any way to open this?
Example file: https://www.mediafire.com/file/5mojrmytaix1sdt/gunstringer.gr2/file
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w: 1024 ofs: 72

h: 512 ofs: 88

just a quick look. inside the file there is the word “swizzle”, I don’t know which one exactly, I chose PS2 as an example, the bpp is clearly 16 bits. (I chose a random format r5g6b5 for example) *(the rest is up to you)

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