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Found 2 results

  1. I suddenly realized that I should post my post on this forum. Hello, and I need some help. This is a new game called Mecha Break. Last month it start a playtest, so I can upload the game files and provide them for you who want to try to unencrypted it. It used the unity engine but revision edition. Seemed all the resource are in the path: MechaBreak_Data/StreamingAssets/bundles/new, but I don't know how to extract them. I think an QuickBMS Script will be effect? but I can't find any script of it. There are some sample files of it, if need more files, please tell me and I will upload more files you need. MechaBREAK.zip And I also upload the GameAssembly.dll and global-metadata.dat on the following link. GameAssembly.dll and global-metadata.dat If you could help me, I would be extremely grateful. I know it will takes some time to unencrypted it, but I still hope someone can help me. Even if you tell me how to do it, it's okay Thank you to all those who have worked hard for this!
  2. Hello, and I need some help. This is a new game called Mecha Break. Last month it start a playtest, so I can upload the game files and provide them for you who want to try to unencrypted it. It used the unity engine but revision edition. but seems it seems that there haven't been any changes form the original version. Seemed all the resource are in the path: MechaBreak_Data/StreamingAssets/bundles/new, but I don't know how to extract them. I think an QuickBMS Script will be effect? but I can't find any script of it. There are some sample files of it, if need more files, please tell me and I will upload more files you need. MechaBREAK.zip And I also upload the GameAssembly.dll and global-metadata.dat on the following link. GameAssembly.dll and global-metadata.dat If you could help me, I would be extremely grateful. I know it will takes some time to unencrypted it, but I still hope someone can help me. Even if you tell me how to do it, it's okay Thank you to all those who have worked hard for this!
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