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Found 3 results

  1. A couple of sample PCAPK files found in PCPACK container. PCAPK contains textures, models, animations, etc... Hopefully anybody can help reverse the structure of the model format inside please. Sample PCAPK Files.zip
  2. From what I can gather reading some of these PCSSB files they just seem like a bunch of separate FSB3 archives concatenated together. But an oddity that I noticed is that for each .wav file in a PCSSB file the filename appears twice, in two FSB3 archives that are back to back. The second just seems to be a copy of the first but cut off at an early point. I've attached some sample files so you can see what I mean. Does anyone know why the developers might have done this and what purpose this might have? Only thing I can think of is padding or some sort of alignment thing, but then why not just pad with 0s instead? PCSSB Samples.7z
  3. I'm new to modding and I want to modify the game characters in The Amazing Spider-Man 2 for Android. However, there isn't a QuickBMS script available for this game. I tried unpacking it normally, but the zip file only contains a limited number of files. I also attempted to decompile the APK to search for any keys, but it's quite challenging. i have attached the smali file for reference,Can anyone help me to proceed further? smali.zip
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