HydraBladeZ Posted May 4 Posted May 4 On 4/28/2025 at 10:01 PM, GDL said: I was checking other models and it looks like Neliel's hair is a little bit different in blender than ingame color, maybe it also uses yet another different shader. I think I used the wrong values from the game's shader parameters, messing with the games is too time consuming so I never bothered fixing it. On 5/3/2025 at 12:52 AM, heavycube4u said: Somewhat of a similar problem with Rukia's hair shaders, as they're too light compared to how they are ingame. And are apparently missing a second set of colors for the second hair shine mask. Now that I looked at this comparison, I think I used the hair shine color as the base color. I might fix that later when finish working on the model exporter for the game
predictable Posted Wednesday at 03:48 AM Posted Wednesday at 03:48 AM is there a way to get maps yet?
Knight of the Light Posted Thursday at 02:44 PM Posted Thursday at 02:44 PM On 5/2/2025 at 5:52 PM, heavycube4u said: Somewhat of a similar problem with Rukia's hair shaders, as they're too light compared to how they are ingame. And are apparently missing a second set of colors for the second hair shine mask. hey so..Where or how does one make the hair highlights for these characters? I'm like 90% done with them, i just wanna know how the hair highlight even got on them. Texture? Map? something i don't know? Ertex Coloring? like..what?
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