HydraBladeZ Posted May 4 Posted May 4 On 4/28/2025 at 10:01 PM, GDL said: I was checking other models and it looks like Neliel's hair is a little bit different in blender than ingame color, maybe it also uses yet another different shader. I think I used the wrong values from the game's shader parameters, messing with the games is too time consuming so I never bothered fixing it. On 5/3/2025 at 12:52 AM, heavycube4u said: Somewhat of a similar problem with Rukia's hair shaders, as they're too light compared to how they are ingame. And are apparently missing a second set of colors for the second hair shine mask. Now that I looked at this comparison, I think I used the hair shine color as the base color. I might fix that later when finish working on the model exporter for the game
Knight of the Light Posted May 15 Posted May 15 On 5/2/2025 at 5:52 PM, heavycube4u said: Somewhat of a similar problem with Rukia's hair shaders, as they're too light compared to how they are ingame. And are apparently missing a second set of colors for the second hair shine mask. hey so..Where or how does one make the hair highlights for these characters? I'm like 90% done with them, i just wanna know how the hair highlight even got on them. Texture? Map? something i don't know? Ertex Coloring? like..what?
GDL Posted Saturday at 05:49 PM Posted Saturday at 05:49 PM On 5/15/2025 at 8:44 AM, Knight of the Light said: hey so..Where or how does one make the hair highlights for these characters? I'm like 90% done with them, i just wanna know how the hair highlight even got on them. Texture? Map? something i don't know? Ertex Coloring? like..what? Hydra updated the blender plugin a few days ago in nexusmods and the hair highlights now work too, according to the notes he is still working on stuff and adding more features, some hairs still don't look right but progress is being made.
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