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Posted (edited)
12 minutes ago, ChakraWarrior2012 said:

I just compiled a list of models that don't import with the Noesis plugin (at least the ones in the HIGH folder):

pretty much all of the face00_00_objects_1.tmd2 files

ad005_hair00_00.tmd2
ad006_hair00_00.tmd2
ad009_hair00_00.tmd2
ad010_hair00_00.tmd2
ad011_hair00_00.tmd2
ad018_hair01_00.tmd2
ad021_hair00_00.tmd2
ad023_hair00_00.tmd2
ad024_hair00_00.tmd2
ad025_hair00_00.tmd2
ad025_wep00_00_00.tmd2
ad026_hair00_00.tmd2
ad027_hair00_00.tmd2
ad028_cos02_00.tmd2
ad028_hair01_00.tmd2
ad031_cos00_00.tmd2
ad034_wep00_00_00.tmd2
ad035_cos00_00.tmd2
ad035_face00_00.tmd2
ad036_hair00_00.tmd2
ad037_hair00_00.tmd2
ad039_cos00_00.tmd2
en000_cos00_00.tmd2
en001_cos00_00.tmd2
en001_wep00_00_00.tmd2
en002_cos00_00.tmd2
en004_cos00_00.tmd2
en005_cos00_00.tmd2
en008_hair00_00.tmd2
en011_hair00_00.tmd2
en012_cos00_00.tmd2
en013_hair00_00.tmd2
en013_hair01_00.tmd2
en013_wep02_00_00.tmd2
en013_wep02_00_01.tmd2
en014_hair00_00.tmd2
en016_hair00_00.tmd2
en017_hair00_00.tmd2
en018_cos00_00.tmd2
en019_cos01_00.tmd2
en020_cos00_00.tmd2
en021_hair00_00.tmd2
en022_hair00_00.tmd2
en023_hair00_00.tmd2
en024_cos00_00.tmd2
en025_cos00_00.tmd2
en026_hair00_00.tmd2
en027_hair00_00.tmd2
en028_hair00_00.tmd2
en029_cos00_00.tmd2
en029_wep00_00_02.tmd2
en029_wep00_00_03.tmd2
en030_cos00_00.tmd2
en031_hair00_00.tmd2
en034_hair00_00.tmd2
en035_cos00_00.tmd2
en036_cos01_00.tmd2
en036_hair00_00.tmd2
en037_cos01_00.tmd2
en037_hair01_00.tmd2
en038_cos01_00.tmd2
en038_cos02_00.tmd2
en038_face02_00.tmd2

obj001.tmd2
obj002.tmd2
obj003.tmd2
obj004.tmd2
obj006.tmd2
obj007.tmd2
obj022.tmd2
obj031.tmd2
obj034.tmd2
obj044.tmd2
obj045.tmd2
obj046.tmd2
obj047.tmd2
obj049.tmd2

pl000_cos02_00.tmd2
pl000_cos09_00.tmd2
pl000_hair00_00.tmd2
pl000_hair02_00.tmd2
pl000_hair03_00.tmd2
pl000_hair06_00.tmd2
pl000_hair07_00.tmd2
pl000_hair08_00.tmd2
pl000_hair11_00.tmd2
pl000_hair12_00.tmd2
pl000_wep04_00_00.tmd2
pl001_hair01_00.tmd2
pl002_cos00_00.tmd2
pl002_cos00_01.tmd2
pl002_cos01_00.tmd2
pl002_cos01_01.tmd2
pl002_cos02_00.tmd2
pl002_cos02_01.tmd2
pl002_hair00_00.tmd2
pl002_hair01_00.tmd2
pl002_hair02_00.tmd2
pl003_hair00_00.tmd2
pl003_wep08_00_00.tmd2
pl004_hair00_00.tmd2
pl007_hair00_00.tmd2
pl008_hair00_00.tmd2
pl008_hair01_00.tmd2
pl008_hair02_00.tmd2
pl008_hair03_00.tmd2
pl008_hair04_00.tmd2
pl008_hair05_00.tmd2
pl008_hair06_00.tmd2
pl008_wep00_00_02.tmd2
pl008_wep02_00_00.tmd2
pl008_wep02_00_01.tmd2
pl011_hair00_00.tmd2
pl012_cos00_00.tmd2
pl012_cos00_01.tmd2
pl012_cos02_00.tmd2
pl012_cos02_01.tmd2
pl012_hair00_00.tmd2
pl012_hair01_00.tmd2
pl013_cos00_00.tmd2
pl014_wep01_00_02.tmd2
pl014_wep03_00_00.tmd2
pl014_wep03_00_01.tmd2
pl015_cos01_00.tmd2
pl016_wep01_00_00.tmd2
pl017_hair00_00.tmd2
pl017_wep02_00_00.tmd2
pl018_hair00_00.tmd2
pl019_hair01_00.tmd2
pl019_hair01_10.tmd2
pl021_cos00_00.tmd2
pl021_cos00_01.tmd2
pl021_cos01_00.tmd2
pl021_face04_00.tmd2
pl021_hair01_00.tmd2
pl021_hair03_00.tmd2
pl021_hair04_00.tmd2
pl022_hair01_00.tmd2
pl022_wep01_00_01.tmd2
pl022_wep04_00_00.tmd2
pl023_cos01_00.tmd2
pl023_cos02_00.tmd2
pl024_hair00_00.tmd2
pl024_hair01_00.tmd2
pl025_cos02_00.tmd2
pl025_cos02_01.tmd2
pl025_hair00_00.tmd2
pl025_hair01_00.tmd2
pl025_hair02_00.tmd2
pl025_wep03_00_00.tmd2
pl025_wep06_00_00.tmd2
pl026_cos01_00.tmd2
pl026_cos01_01.tmd2
pl026_cos04_00.tmd2
pl026_cos04_01.tmd2
pl026_hair00_00.tmd2
pl027_hair00_00.tmd2
pl029_cos03_00.tmd2
pl029_cos03_01.tmd2
pl029_hair00_00.tmd2
pl029_hair01_00.tmd2
pl029_wep00_00_02.tmd2
pl029_wep07_00_00.tmd2
pl029_wep10_00_00.tmd2
pl031_hair00_00.tmd2
pl032_hair01_00.tmd2
pl033_wep03_00_00.tmd2
pl035_hair01_00.tmd2
pl036_hair00_00.tmd2
pl036_hair01_00.tmd2
pl036_hair02_00.tmd2
pl037_cos01_00.tmd2
pl037_cos01_01.tmd2
pl038_hair00_00.tmd2
pl039_cos01_00.tmd2
pl037_cos01_01.tmd2
pl039_hair01_00.tmd2
pl039_wep04_00_00.tmd2
pl033_wep07_00_00.tmd2
pl042_cos01_00.tmd2
pl042_cos01_01.tmd2
pl042_cos04_00.tmd2
pl042_cos04_01.tmd2
pl042_hair03_00.tmd2
pl042_hair04_00.tmd2

sp000_wep01_00_02.tmd2
sp003_hair00_00.tmd2
sp004_hair00_00.tmd2
sp005_cos00_00.tmd2
sp005_hair00_00.tmd2 

somethin your doin? (pl042) nelliel's outfits and faces worked perfectly only her hairs import but the rigs and uv's are broken.  same with harribel. every model i looked at import too(harribel, nel, kenpachi, all forms of ichigo including white, grimmjow, yoruichi, orihime, nemu, ulquiorra)  just uvs and rig on hairs are wrong. and some outfit rigs are broken like ulquiorra's (his 2nd release form body is fine though, only his normal and 1st release are broken rig)

Edited by dmcdevilsmaycry
Posted
39 minutes ago, dmcdevilsmaycry said:

somethin your doin? (pl042) nelliel's outfits and faces worked perfectly only her hairs import but the rigs and uv's are broken.  same with harribel. every model i looked at import too(harribel, nel, kenpachi, all forms of ichigo including white, grimmjow, yoruichi, orihime, nemu, ulquiorra)  just uvs and rig on hairs are wrong. and some outfit rigs are broken like ulquiorra's (his 2nd release form body is fine though, only his normal and 1st release are broken rig)

weird, I thought I had the latest version of the Noesis plugin. Basically THIS happens to the ones I listed
image.thumb.png.99e0dace0d0e987ff0118e71c4de3674.png

Posted

Think they are exported wrong, If I recalculate normals they look fine though.

Also for Noesis, use the 64bit version, that is the one I use and the models load fine.

Posted
1 minute ago, Frushan said:

Think they are exported wrong, If I recalculate normals they look fine though.

Also for Noesis, use the 64bit version, that is the one I use and the models load fine.

ah, I may have been using the wrong addon version. I changed it and used the 64 bit and it works fine. Thanks :)

  • Like 1
Posted
22 minutes ago, ChakraWarrior2012 said:

okay, Retsu Unohana's base hair isn't loadable now
pl019_hair00_00

That seems to be an issue with the texture file.  I'll need to rewrite the texture loader at some point to account for a few NVT3 DDS files that are present in some LDS texture files.

 

 

Posted
4 minutes ago, jojoX5000 said:

how does the whole shader in blender look like. is it just one texture your using

 

i'm not 100% knowledgeable as to how the shader goes or what I'm to do, I'm kinda just running with whatever until i find out what is what.
which is why I'm trying to see if anybody know how i can get the details for the models. like the lines and whatnot, cause it doesn't seem to be vertex coloring anymore

Posted

so it's only now that i realized after working with it that the hair's uh...normals? are out of wack...
what's more for some reason whenever i port over the meshes of the hed and thehair, they appearaway from the boy's neck. so..theire's something.image.png.39d7d64de4117aa88f74ed82407fd894.png

image.png

Posted
6 minutes ago, Knight of the Light said:

so it's only now that i realized after working with it that the hair's uh...normals? are out of wack...
what's more for some reason whenever i port over the meshes of the hed and thehair, they appearaway from the boy's neck. so..theire's something.image.png.39d7d64de4117aa88f74ed82407fd894.png

image.png

pretty sure thats normal since the head and hair have their own seperate skeletons and if you swap head and hair model files around to other characters it automatically places teh head and hair in the correct position in correlation to the Neck bone on the body

Posted

 Does anyone have the SDF maps/tex for Ichigo? If you do it'd be a great help I'm trying to make a shader to replicate the game one and this would help alotimage.thumb.png.2f0a6312a83067c18c3f9580898bb3ce.png

Posted
45 minutes ago, tanik526 said:

 Does anyone have the SDF maps/tex for Ichigo? If you do it'd be a great help I'm trying to make a shader to replicate the game one and this would help alotimage.thumb.png.2f0a6312a83067c18c3f9580898bb3ce.png

SDF Map? where do those come from? how did you get those? 

Posted

People have been mentioning it but the UV's are broken on some models, I've noted Orihime's third outfit, ad028_cos02.image.thumb.png.90ad27410431ebcd80f465114a8b2f83.png

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