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Showing results for tags 'unreal engine 5'.
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Would it be possible to make a Blender Addon that can import uasset files from Life is Strange: Remastered, Life is Strange 2, Life is Strange: True Colors, Life is Strange: Double Exposure, and Life is Strange: Reunion? I tried using this uasset importer for Life is Strange Remastered but it didn't work and gave me an error. Link to addon: https://github.com/matyalatte/Blender-Uasset-Addon
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Hey everyone, I was wondering if someone here could take a look at a few game samples I have. I’m interested in using the models from them for modding purposes and would like to understand how they’re structured and whether they’re workable. Any insight or help would be appreciated. Thanks! Here are the 3D assets from the following games: 1. Fuel (2009) What sample is given: Vehicle file (assumed) Extension: .dpc Game engine used: Propriety Method used to obtain sample: straight from game files 2. Ridge Racer Vita What sample is given: Vehicle file Extension: None Game engine used: Propriety method used to obtain sample: RRUnpacker by Nenkai 3. TrackMania DS What sample is given: Vehicle file Extension: .nsbmd Game engine used: Octane (Firebrand games) method used to obtain sample: DSLazy by Ratx 4. TrackMania Turbo What sample is given: Vehicle file Extension: .nsbmd Game engine used: Octane (Firebrand games) method used to obtain sample: DSLazy by Ratx 5. Xenon Racer What sample is given: vehicle file Extension: .uasset Game engine used: Unreal Engine 4 method used to obtain sample: UnrealPakTool by Epic (I assume) 6. TrackMania: Build to Race What sample is given: Vehicle file Extension: .brmdl Game engine used: Octane (Firebrand games) method used to obtain sample: Dolphin Emulator by dolpin-emu This is the link to number one: https://www.dropbox.com/scl/fi/j4l99aqjd243o07b8ab11/Fuel-2009-Sample.7z?rlkey=ncr8aw3lazxej9mu3m4u75j3i&st=qd8kz6ip&dl=0 Ridge Racer Vita Sample.7z Trackmania Build to Race Sample.7z TrackMania DS Sample.7z TrackMania Turbo DS Sample.7z Xenon Racer Sample.7z
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- firebrand games
- octane
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hello i have found a the finals build without an aes key that isnt closed beta in case your curios the steamdb download thingy is 5104394070806917788 my issue is i cant get anything of the models in unreal 5.3 as far as i know its only possible to pull models from the uasset file through hex data if anyone knows how else i can pull the models without pulling from raw hex data please let me know also if you wanna try and pull yourself use fmodel umodel thinks it has an aes key
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