Jump to content

Search the Community

Showing results for tags 'id tech 5'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Game Modding
    • Tutorials
    • 3D/2D models
    • Audio file formats
    • Graphic file formats
    • Animation file formats
    • Video file formats
    • Misc file formats
    • Game engine file formats
    • Game Archive
    • Compressed files and methods
    • Code Talk
    • Game Localization
  • Game Tools Support
    • Applications/Tools
    • Scripts or Other Utilities
  • QuickBMS
    • Releases
    • Discussion and Help

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 5 results

  1. The vtex method works flawlessly extracts massive Virtualtextures but requires Windows 7 Virtual Machine, with disabled ASLR (MoveImages=0), VCRuntime library and Hundreds of Terabytes of space for Level architecture textures. c0p0-c12p3.pages = Level Architecture Textures (Warning: Large baked single world texture, up to 128,000x128,000) chunk0_vmtr-chunk8_vmtr.pages = NPC/Weapon/Pickup texture _vmtr.pages = Shared textures that are used multiple times across all chapters virtualtextures.zip
  2. Drag and drop .resources files into the script this will extract all of it's content from there. (Developed for the Reloaded exe version, no errors there) Next Steps: BMD6MODEL/BMODEL - https://reshax.com/topic/18566-wolfenstein-the-new-order-wolfenstein-the-old-blood-bmd6modelbmodel-files/#comment-101213 BIMAGE - https://reshax.com/topic/18567-wolfenstein-the-new-order-wolfenstein-the-old-blood-bimage-files/#comment-101214 STREAMED.RESOURCES - https://reshax.com/topic/18568-wolfenstein-the-new-order-wolfenstein-the-old-blood-streamedresources/#comment-101215 VIRTUALTEXTURES - https://reshax.com/topic/18569-wolfenstein-the-new-order-wolfenstein-the-old-blood-pages-virtualtextures/#comment-101216 wolfesntein_resources.py wolfesntein_resources.zip
  3. Drag and drop .index files into the script, it will automatically parse streamed.resources and extract sounds. streamed.py streamed.zip
  4. Drag and drop your bimage files into the script and it will convert it into PNG files. bimage.py bimage.zip
  5. Drag and drop your .bmd6model files into the tool and it will convert it into multiple OBJ parts, game-ready. bmd6model.py bmd6model.zip bmodel.py bmodel.zip
×
×
  • Create New...