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Game Archive

The Original Forum. Game archives, full of resources. How to open them? Get help here.

  1. Hello, I need please, an export and import tool for the game Call of Duty: Black Ops Cold War. I have tried many searches online, but I couldn’t find any tool for exporting and importing for this game. I would really appreciate it if you could share a tool, if one exists. I have only shared a small file here as an example. Thank you in advance. File.rar

  2. Are there fixed alternative tools that can unpack archive.ar from Street Racing Syndicate? I tried Technyx but it failed: C:\Users\asd\Downloads\Compressed\Technyx-v1.10.4-win64>echo off Extract CDFILES archive v1.10.2, Copyright (C) 2023-2025 Lukas Cone Simply drag'n'drop files/folders onto application or use as technyx_toolset cdfiles_extract [options] path1 path2 ... Tool can detect and scan folders and uncompressed zip archives. Loading config: technyx_toolset.config [0x00000950] Processing: cdfiles.dat [0x00000950] Generating cache. Press any key to continue . . . 0 files. Total: ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ 36% The fi…

      • Like
    • 10 replies
    • 902 views
  3. I tried this QuickBMS script but I got no filenames, it only has hashes. Are there ways to restored hashed filenames from Data1.AIF? https://mega.nz/file/dfJglLpZ#it3I-688eGS8NGB61aaT0bQV-ZdN1fiIkgxzmFgTtiQ

    • 8 replies
    • 5.8k views
  4. Tried to rip assets (sounds, models, textures, and sprites) from .urf files, yet i fail got a zip file containing compressed game archives from Victorious Hollywood Arts Debut DS so please help me on this (for behaviour interactive, and could potentially have support for pre-behaviour interactive, aka A2M/Artificial Mind & Movement .bin files) Victorious Hollywood Arts Debut DS (.urf File Examples).zip

    • 2 replies
    • 442 views
  5. note: the zip file contains multiple Megascene.xpf files Im trying to extract sprites from this game (i think the sprite data is in the .xpf file?) but i tried to do a script, it always fails on me 😞 so if anyone can, please do it Many thanks Multiple Samples of Different Megascene xpf files (Various).zip

    • 5 replies
    • 484 views
  6. Is there any tool that can unpack data from the PS2 and GameCube versions of Conflict: Desert Storm and does LAYER1_A.DAT have data compression/encryption/obfuscation? I tried Ekey's CE.DAT.Tool and QuickBMS script but it failed (but still works for PC and Xbox versions): C:\Users\asd\Desktop\Release>CE.Unpacker.exe mission1_gamecube.dat mission1_gamecube Conflict Engine DAT Unpacker (c) 2021 Ekey (h4x0r) / v0.0.1.34051 [INFO]: Project File Loaded: 29197 [UNPACKING]: __Unknown\2FFFD88A Unhandled Exception: System.IO.IOException: I/O error occurred. at CE.Unpacker.Helpers.ReadBytes(Stream stream, Int32 count) at CE.Unpacker.DatHelpers.ReadWriteFile(St…

    • 3 replies
    • 368 views
  7. Started by vchakchina,

    Hi. I opened this topic to find people who could help me unpack game assets from a game made using the rather unpopular Torus engine from Torus Games. Digging through various forums, I managed to find some tools and scripts for QuickBMS that unpack .hnk files. However, this doesn't provide much of a result, as the archive contents are either formatless or in unprocessed .dat format. I used the Aluigi script from this topic: https://zenhax.com/viewtopic.php@t=173.html I would be grateful if someone could check this file and find a working way to unpack its contents: https://drive.google.com/file/d/14froq_u6DMcZd43PLGma6jA0NVZ_tryQ/view?usp=sharing

      • Like
    • 7 replies
    • 1.3k views
  8. Started by mrmaller1905,

    What is *.zap from Infernal and are there program that can unpack data? Sample: https://mega.nz/file/1DQAgSqR#2jhRAW2E4FpIJ4lb0ZoOlyD7LHLaOFZ07ZNxlLauxW0

  9. Are there existing tools that can unpack data from .dta .pdo .pdw? stcc2_dta.rar stcc2_pdo.rar stcc2_pdw.rar

      • Like
    • 6 replies
    • 492 views
  10. Trying to rip the sprites from the Game Rasetsu Alternative and the a files are seperate and labeled as a, b, and c they have no extension here are the files! https://drive.google.com/file/d/1-N5_jV4ct_kJNmBjsa-nhTemRdXmpZos/view?usp=sharing

      • Like
    • 3 replies
    • 536 views
  11. Are there existing tools that can unpack XPKs from WWE Raw (2002)? The filenames and offsets from XPKs are included in BINs. https://mega.nz/file/oewCjD7Y#Wrmnc-J4Re7LdvhiTz3UAwxKGB6jHj8cG0z53-CkElg https://mega.nz/file/UW4igCbR#OOA8PYRvAYqNB7B0d-gRIlfeDhschzqSIfgd5fg_KTQ

      • Like
    • 1 reply
    • 395 views
  12. Hi! after looking around on old Xentax posts I have found nothing would dump the .BIN files. I have never seen a LF header before I'm pretty sure its an archive header, also tried every importer I could find, Any help? Thanks! Michigan Report from Hell BIN.7z

  13. Hello! I would love to get some help extracting the files and models from this game. There's some .jpkg files and inside seems to have more stuff I found one tool that while it does extract some files, it also gave me an error and doesn't seem the files have the right names? Files inside are .skel, .jtex, .mesh and more Tool mentioned: https://github.com/WistfulHopes/JPKGReader Sample files extracted with the tool: <link removed by Moderator> Game is free on Steam: https://store.steampowered.com/app/2072560/DRAGON_BALL_GEKISHIN_SQUADRA/

  14. What is .img from Pro Evolution Soccer 2008 and are there program that can unpack data with filenames? I see a AFS header but I got no filenames from IMGs. https://mega.nz/file/8PoSlBgK#mugEw1I70jrm2mymlAGVZmtZ8ig3eS7yZmfFsfu9IFE

    • 3 replies
    • 403 views
  15. Been trying to get models by using assestripper, assetstudio, yet it turns out most of the models are in its NPK file, ChatCPT and Google Gemini sucked at helping so I need an expert to help me getting its models Heres the image of the game I want to get its models from its NPK.file im talking about, and its NPK files says its "UnityFS"

    • 2 replies
    • 541 views
  16. While looking over an old script for unpacking the Final Fantasy Type-0 HD files I noticed a lot of files were missing. I had updated an old script by chrrox to not only include all files but unzip them as well. I included a few other scripts, an app and a 010 template for the game models made by others in an attempt to centralize information about the game systems. Start with using suzaku.bms on the WIN\JP\suzaku.fnd file. Export to a directory NOT within the WIN\JP folder. This will unpack and unzip everything including the English language audio and texture files (previously unfound). Texture .dds files can be opened with Noesis. Chr model bin files…

  17. I couldn't find any export or import tools for these archives. They contain text for each section. I want to just translate texts. It appears to contain not only text, but other files as well. I've uploaded all the archives. MP folders aren't very important. I think it's related to multiplayer. Can someone help me? LEVELS.7z

  18. I was trying to extract Blood Will Tell Osamu Tezuka's Dororo on ps2 but it seems the files use a archive for the assets? here is some samples object_cpaa1b.zip

    • 2 replies
    • 393 views
  19. Started by OCL,

    Would anyone be willing to help me extract these?: https://drive.google.com/file/d/1GchHUTxOgVR9YKH5I68E8Z74-HMe4xQr/view?usp=drive_link

    • 2 replies
    • 638 views
  20. Trying to rip from the .dip file from Detective Instinct: Farewell, My Beloved for its sprite portraits here are the samples https://drive.google.com/file/d/1_uEo8ZwHvxU4s0iFTFaN7pRc0hh_dpqM/view?usp=sharing

    • 5 replies
    • 1.4k views
  21. The there is an HHA which is bigger than the other files in the folder (other than the Sounds folder) so It might be the stuff containing the character parts for the game https://drive.google.com/file/d/171iCBn_qa0-JwuOTSD6KOsp4GqBv6Qul/view?usp=sharing

      • Like
    • 7 replies
    • 577 views
  22. Hi there!!! I'm trying to extract sounds from this game. Searched on the net and tried to use "MafiaToolkit", it extracts *.bnk files, but with wavescan BMS-script, it gives *.wem or *.wav files and it plays glitched. Found on Xentax ResourceExplorer by EKey, he made the app for this game, but couldn't find links for this app. Maybe somebody have that? Help, please.

  23. Link to full game ISO removed

      • Like
    • 12 replies
    • 758 views
  24. Started by mrmaller1905,

    Looking for a tool or script that unpacks data from Project IGI .res with filenames as well as a file format specification. projectigi_res.rar

      • Thanks
    • 1 reply
    • 499 views
  25. The assets in both Harry Potter and the Deathly Hallows games on PC are stored in .bin.gz files, which are headerless and compressed with ZLIB. After decompressing, I can see the following structure in the first part of each file (this is in ImHex Pattern Language). I can also see DDS files in the archive whose sizes correspond with an entry in the chunk table. I am not sure what the significance of the 44-byte sections are (they are often either padded or slightly larger than that) or where exactly the data starts yet. I'm guessing the first two ints in each chunk entry point to paths/labels in the table at the start, and that the chunks are aligned/padded somehow. st…

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