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Zero Tolerance for Disrespect

Game Archive

The Original Forum. Game archives, full of resources. How to open them? Get help here.

  1. Trying to rip from the .dip file from Detective Instinct: Farewell, My Beloved for its sprite portraits here are the samples https://drive.google.com/file/d/1_uEo8ZwHvxU4s0iFTFaN7pRc0hh_dpqM/view?usp=sharing

    • 5 replies
    • 1.8k views
  2. The there is an HHA which is bigger than the other files in the folder (other than the Sounds folder) so It might be the stuff containing the character parts for the game https://drive.google.com/file/d/171iCBn_qa0-JwuOTSD6KOsp4GqBv6Qul/view?usp=sharing

      • Like
    • 7 replies
    • 1k views
  3. Hi there!!! I'm trying to extract sounds from this game. Searched on the net and tried to use "MafiaToolkit", it extracts *.bnk files, but with wavescan BMS-script, it gives *.wem or *.wav files and it plays glitched. Found on Xentax ResourceExplorer by EKey, he made the app for this game, but couldn't find links for this app. Maybe somebody have that? Help, please.

  4. Link to full game ISO removed

      • Like
    • 12 replies
    • 1.1k views
  5. Started by mrmaller1905,

    Looking for a tool or script that unpacks data from Project IGI .res with filenames as well as a file format specification. projectigi_res.rar

      • Thanks
    • 1 reply
    • 754 views
  6. The assets in both Harry Potter and the Deathly Hallows games on PC are stored in .bin.gz files, which are headerless and compressed with ZLIB. After decompressing, I can see the following structure in the first part of each file (this is in ImHex Pattern Language). I can also see DDS files in the archive whose sizes correspond with an entry in the chunk table. I am not sure what the significance of the 44-byte sections are (they are often either padded or slightly larger than that) or where exactly the data starts yet. I'm guessing the first two ints in each chunk entry point to paths/labels in the table at the start, and that the chunks are aligned/padded somehow. st…

  7. Steam version https://pixeldrain.com/u/vnmLiswn Does Homecoming have a PAK tool? Or any export and import script? As far as I know, no any tools. I think many of the game's texture files are in this archive. I want to edit the game's textures.

    • 5 replies
    • 875 views
  8. Started by Sirduckdude,

    I am trying to rip Saturday Vs. Magazine and I believe the game files for models are likely in a FAC file? the file with the Fah file https://drive.google.com/file/d/1D_gGrL28P4SiHDlIeGIuc-xIM1YPhdP0/view?usp=sharing

      • Like
    • 8 replies
    • 1.1k views
  9. Hello, I would like help extracting files with the correct names from the file OUT2.CAR. I can see a list with the paths and names in the file SLPS_254.40 (22C3A8), but I haven't found the offset or size to extract them. Here is the link to the files: https://mega.nz/folder/uYsgiYgR#kGVm9F9NGNfPBkKurdtHdQ. sorry about the size. I appreciate any help.

      • Like
      • Thanks
    • 9 replies
    • 1.3k views
  10. The Suffering - Prison is Hell need unpack and pack

    • 5 replies
    • 1.6k views
  11. Hello. I've noticed that in the latest game updates, the game archives have started to contain models in the .model format instead of the usual .x. A hex editor shows that it's EG3D. Programs that convert the .x model format to FBX cannot handle files with the .model extension. My question is — have they changed the model format or is it encryption? Or is there an existing tool to at least convert these to .x? Or are these just some temporary formats inside the game archives?roleaction.ziproleaction.zip roleaction.zip

    • 1 reply
    • 731 views
  12. I've been interested in trying to rip the files for the Open Season videogame to unearth any unused files present for a couple of years, found some filenames for unused stuff like a wolf character among other things in the .UMD package file which the game requires in the Xbox 360, Xbox, and PC versions to even bootup (while also using .lin and liv files for packages (.liv being exclusive to the Xbox 360 version), PS2, GameCube and Wii have the contents of the .lin and .liv files included in the main .UMD package file that's required to boot the game up. Though there's been no way to view this stuff for 18 and a half years since the release of the movie and the tie-in game…

  13. Started by TonyGamer,

    Hello, can somehow was capable of decrypting Playrix PLXE files? I see xml ans lua files in Homescapes for example but encrypted with PLXE header, would you help me?

  14. Hello, i’ve previously checked Disney Magic Kingdoms PlayPark obb inside, i see xml and lua files encrypted with XXTE header, maybe XXTEA, < removed by moderator, it's against the rules >, use PlayPark version disney magic kingdoms to check obb.

  15. Hello! I already searched the forums here, if anyone by any chance already had this question. I have searched the internet for such extractor too, but cannot find any. I'd like to extract that IFS archive, currently it is about 4.1 GB in size and it should contain all relevant game resources, from textures to models and other stuff too. Since the game is free to play, i installed it via Steam by searching "Fallen Earth Classic", and after installation is completed i went into the root installation folder, where the main file is present amongst other folders and files - data.ifs Are there any tools here on this website that can work…

  16. Hi! This app has a bunch of files combined into a single file, and relies on a file called "filelist" to use them; it even includes the filenames of the original. I can't figure out how to separate the files while also preserving the original filenames from the filelist, thanks. Below are all of the game files: raw.zip

      • Like
    • 15 replies
    • 1.3k views
  17. Started by wfyznb,

    full game:https://pan.baidu.com/s/1eTRUyZK_wF51WWqD5FqrJw 38e9 -----https://drive.google.com/file/d/1rgm_KN5MkA7Ottko9ljBcjDcBijkXCU1/view?usp=drive_link some simple fx.7z

  18. Started by shorewake,

    I see *.DDS files within and I think a few model files but I'm not 100% sure. Is there a program or QuickBMS script out there that can extract this? https://www.mediafire.com/file/yd69lhe1nnf65rh/sinemora_data.bin/file

      • Like
    • 13 replies
    • 1.3k views
  19. Is it possible to extract the game's files? such as Characters, stages, etc. The character files and stages are inside the game's OGA.apf file, However i can't get to them. The game seems to use some kind of FSM for the files within the .apf and the game's setup.dat. .apf file https://drive.google.com/file/d/16Q1NcDW6FXQkjWmuD-5bjdnlkjr_HQ-N/view?usp=sharing setup .dat file https://drive.google.com/file/d/1tN8L5-uXMS6vGWscmE9x5WiB6yH9LGqA/view?usp=sharing edit : the game also might be using zlib compression on some of it's files? edit2 : the game might be using FST(s) alongside the FSM(s)? within the .apf stage, character, estoric folders s…

  20. Started by Xord,

    Hello, I want to look into the files of Ace Ventura 96, but I could not find, anyway to extract them, or look inside them, and there is no script for this game in the quickBMS. I'am wondering is there any ripper/script for this game, any help appreciated.

    • 1 reply
    • 823 views
  21. Hi everyone! I was so glad to find this forum because I have been trying to figure out for weeks how to crack a somewhat old and somewhat obscure, and notoriously a little tough game file format in order to get to the dialogue files. This post might be a little long as I give background and explain the difficulty with this file format, so I apologize in advance if it is too much information! A little background, Absolution is one of very few games that uses this file format and every single game file is stuck in this format (in comparison to the older games, which have some proprietary formats but the files are largely pretty easy to explore around in). I have been c…

  22. Started by mrmaller1905,

    What is *.btw from Starsky and Hutch and are there programs that can unpack data with filenames? File formats inside Common.btw include in offset 0x388DD6C https://drive.google.com/file/d/1x4gaCGoz0gyDO_rlxYxn_nbdsxcJGQPO/view?usp=sharing

      • Like
    • 4 replies
    • 1.9k views
  23. I would love to have some way of extracting them if possible. Link: https://ia800402.us.archive.org/view_archive.php?archive=/33/items/The_American_Girls_Premiere_2nd_Edition_The_Learning_Company_1998/The American Girls - Premiere 2nd Edition (The Learning Company)(1998)(Disc 1).ISO

    • 0 replies
    • 518 views
  24. Hello I am trying to extract the bins for Kamen Rider Atsume here some of the BINs c7.zip

    • 8 replies
    • 833 views
  25. Okay, I know that this may seem a bit random, and I am not sure if I am in the right section but I am searching for the incredibly obscure and lost PC version of Spogs Racing. It was only ever for sale on Direct2Drive from 2008 to 2010/2011. I have a wayback machine link here (https://web.archive.org/web/20080804062412/http://www.direct2drive.com/6199/product/Buy-SPOGS-Racing-Download). Now here's the reason I came here specifically. Through some searches I found this archive: http://www.ph33rinc.net/aluigi.altervista.org/papers/detection.cfg I've asked a few people and apparently it should be some log from QuickBMS. This implies that someone had the game to do …

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