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Game Archive

The Original Forum. Game archives, full of resources. How to open them? Get help here.

  1. Started by mrmaller1905,

    What is *.AR from Midtown Madness are there programs that can unpack data from *.AR files? https://drive.google.com/file/d/15kZD7Gtr_WMdjaPeKGi8TBggb_9MJAnM/view?usp=sharing

      • Like
    • 3 replies
    • 1.1k views
  2. Hello Bionicle The Game and ben 10 Protector of Earth BMS script (.dir and GAME.wad single file .Psm File models and .Pss File textures format Bik File contain sounds) help (BIGB Argonaut Games i-ninja) What Hey I was able to extract some files from GAME.wad archive expand the file size? Tool xbox version QuickBMS quantum3 engine i'm sorry Just use a filesharing sites Game Archive could here (like MediaFire) Code

    • 0 replies
    • 756 views
  3. Hello! There is a game called Siralim Access, made by Game Maker Studios. My question is, how can I unpack the .win file available at the link below so that I can modify the contents of the file and then repack it? https://www.dropbox.com/scl/fi/dk3qh9rifx0vw44e5nm82/data.win?rlkey=32m14gl10lnmpz0m7jogpgwss&dl=1 Best regards, Strilin

  4. Hi, I'm trying to repack the dataS.gar file from Farming Simulator 2013. I extracted it successfully using QuickBMS and the giants_software.bms script. However, when I try to reimport it (even without modifying any files), the .xml files become completely corrupted after packing. Even if I reimport the original, unmodified XML, it still gets damaged. I've tried multiple reimport methods and command variations, but nothing works. After repacking, the game either shows a black screen or displays "MISSING L10N_EN_XML" everywhere. This clearly indicates that the repacked .gar file is either corrupted or the localization system (language files) can't be read…

  5. A little backstory first: Not only am I huge on archiving game models, which is why I have quite a few posts asking for help on various games, I'm also a huge nerd about cut content, early versions of games, etc. and this game has some interesting history behind its models, textures, and what have you, it was originally (seemingly) a PS3 exclusive, or developed for it primarily. All the E3/PAX showcases and what not are on the PS3. I downloaded the PS3 build of the game to check for any possible leftovers because of this, since I like archiving differences in versions, finding any interesting cut content, or just for putting things back in the final games. However, t…

  6. Started by Omnix,

    Hello everyone! Can someone please help to make a quickbms code to unpack this? As I know it hooks a .dll. I was able to unpack it with help few years ago, but encryption was updated. There is a .zip with all files in folder and one .RFS inside of Data folder. Thank you! https://www.mediafire.com/file/a02phabzcdr9mq8/DN.zip/file

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    • 5 replies
    • 3.5k views
  7. Hi, I'm new to this site, but that's doesn't matter. I am looking for help to extract these .bar files used on Reckless Getaway 2 (and potentially other Pixelbite games like Space Marshals or Xenowerk), to get the music and in the future, search for unused content. I've doing some really basic research for myself with opening the file as a text file, surpringsly I found some stuff, at the end of the file there's a list of all the files inside. Also I noticed is that the structure of (at least) this .bar file is very similar to the .vfs files found in some Zeebo and old Pixelbite games, sharing many file formats like .psn and .pxc. Also the header instead of "FUFS" is…

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    • 4 replies
    • 1.3k views
  8. Dragon UnPACKer 5 and Game Extractor jam Files error No i'm sorry XBOX AND PS2 version fix? QuickBMS models and textures Noesis Scripts BMS scripts what vg-resource? .PGG And .AGT Files Hex Editor and Notepad++

  9. 😉Use the following script to extract files from (Iso game assets help write modified .HFF .TOC sample files extension.) casper spirit dimensions and Underworld The Eternal War GameCube NHRA Championship Drag Racing ps2 Aquaman Battle for Atlantis and Tonka Rescue Patrol GameCube Use the following script to convert the Blender (renderware .dff format models) DragonFF to enabled Import archive? to extract the textures and convert them into DUMMY.BIN casperGCN.elf format i'm sorry Not zenhax deleted here could (like MediaFire) Code tool BMS script https://www.mediafire.com/file/a0i5hjmj7y91gip/LuckyChicken_BMSscripts.zip/file + https://www.mediafire.com/file/urrgdy9el1…

    • 0 replies
    • 643 views
  10. problem fixed remove thread

  11. Started by boopsnoop,

    Is anyone able to help extract the art asset files (sprites, textured2ds) from Netease's latest mobile game? Using AssetStudioGUI out of the box doesn't seem to work. APK: https://drive.google.com/file/d/1AqAQ3jRVK66fnDIqrByA77LEWNaIMXga/view?usp=drivesdk Also would love to hire someone on a regular basis for these kind of things, hmu if interested!

    • 4 replies
    • 1.8k views
  12. (Don't know if this violates Rule 1 of the website. If it does, i will delete this later and post the link elsewhere) Hello everyone! A while ago, i share an encrypted dump of the CBT Version of the game on cs.rin and spiritovod reached out to me with a decrypted dump that can be datamined with umodel with the condition (that i made to myself) that i will only publicize this when the game is officially released. Now that it is, i will release this here for everyone to download, explore and datamine. Noticed that this is only the CBT Version, for the released version, try using the game specific script in the first post of this forum and see if it works on that (since…

    • 5 replies
    • 3.2k views
  13. Started by surferchris,

    Can someone take a look at this archive? I searched for .PFW Archive but cant find any other game that uses it. PFW.7z

    • 2 replies
    • 944 views
  14. Hello, I have been translating the game digimon world data squad to spanish, the game is giving me problems because I can not extract its font as it is in the fs.bin file, a file with proprietary format which I could only get some images that do not serve me with foremost linux, if you have any idea how to unpack it would help me a lot, thanks in advance

      • Thanks
      • Like
    • 4 replies
    • 1.2k views
  15. Seems to be a new variant of NPK from NeoX engine Game website: https://world.163.com/ APK: https://adl.netease.com/d/g/world/c/gw?type=android I can provide more examples if needed (example from a while ago but should still apply)example.zip 1/19 Edited a little to add some info, forgot to mention the game engine...

  16. Looking up the files of Minna no Golf 5 Demo, Minna no Golf Online and Hot Shots Golf Fore, the majority of the files are .XB files, and they seem compressed. Is there a way to extract those files? HSGF_XB.zip

    • 0 replies
    • 1.2k views
  17. Hope you guys don't mind, but I'd like to see if this could be reversed somehow so we can finally have clean model rips of Tony and his crew: https://drive.google.com/file/d/1ia1dT6m-J_iUc8-iMYV30azPfW16POlo/view?usp=sharing

      • Like
    • 6 replies
    • 1.7k views
  18. Braveheart.zip I would like to see these files extracted if possible. Maybe they contain rare images never usually seen online.

    • 1 reply
    • 827 views
  19. Started by diegozmei,

    ¿textures .bmp_ps2 format Archive? noesis plugins .rnd_ps2 sample files Format of some of the models charsys Blender Python script animation Final here could finally (like MediaFire) Code GHTools? main.hdr and main_0.ark format https://www.mediafire.com/file/kgwumfaob8afuq1/GHToolsV1.zip/file

    • 0 replies
    • 836 views
  20. Started by wwtmugen,

    https://www.mediafire.com/file/a0aralv960qfkce/IIPSFileDir.zip/file How to extract these files Official Game Websitehttps://ttxd.qq.com/ installation package https://www.mediafire.com/file/zljwab0jjvr5849/10040714_com.tencent.game.VXDGame_a3674063_1.47.525.1_kyNiNj.apk/file

    • 4 replies
    • 1.4k views
  21. can someone take a look? I would appreciate any help provided! thanks

  22. Started by wwtmugen,

    How to extract these files https://www.mediafire.com/folder/2lwywp0n5rw5e/xuan_dou_zhi_wang

      • Like
    • 15 replies
    • 3.1k views
  23. I suddenly realized that I should post my post on this forum. Hello, and I need some help. This is a new game called Mecha Break. Last month it start a playtest, so I can upload the game files and provide them for you who want to try to unencrypted it. It used the unity engine but revision edition. Seemed all the resource are in the path: MechaBreak_Data/StreamingAssets/bundles/new, but I don't know how to extract them. I think an QuickBMS Script will be effect? but I can't find any script of it. There are some sample files of it, if need more files, please tell me and I will upload more files you need. MechaBREAK.zip And I also up…

    • 2 replies
    • 2.1k views
  24. Hello everyone! I've been wanting to extract the models and animations and tinker around with this game for quite some time now. But the problem is that most of them are packed in a .pak archive that no other game seems to use. I tried using Dragon Unpacker and several QuickBMS scripts but to no avail. From what I know, these files seem to have the magic header "PAKN". If anyone could help me extract and unpack these, I would very much appreciate it! ffnytt pak.rar

  25. I got no filenames from MotoGP: Ultimate Racing Technology ARKs. Can anyone make an tool to unpack ARKs? Recently I've logged filenames and hashes from ARKs. The files are compressed with LZSS Samples: https://drive.google.com/file/d/1xXrs6tTOH-PXFha3LnAyqpvnPGnXbX3w/view?usp=sharing motogpurt_filenamesandhashes.rar

    • 2 replies
    • 1.5k views

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