Game Archive
The Original Forum. Game archives, full of resources. How to open them? Get help here.
486 topics in this forum
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What is *.zap from Infernal and are there program that can unpack data? Sample: https://mega.nz/file/1DQAgSqR#2jhRAW2E4FpIJ4lb0ZoOlyD7LHLaOFZ07ZNxlLauxW0
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- 6 replies
- 1.7k views
- 1 follower
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Are there existing tools that can unpack data from .dta .pdo .pdw? stcc2_dta.rar stcc2_pdo.rar stcc2_pdw.rar
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- 6 replies
- 585 views
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Trying to rip the sprites from the Game Rasetsu Alternative and the a files are seperate and labeled as a, b, and c they have no extension here are the files! https://drive.google.com/file/d/1-N5_jV4ct_kJNmBjsa-nhTemRdXmpZos/view?usp=sharing
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- 3 replies
- 662 views
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Are there existing tools that can unpack XPKs from WWE Raw (2002)? The filenames and offsets from XPKs are included in BINs. https://mega.nz/file/oewCjD7Y#Wrmnc-J4Re7LdvhiTz3UAwxKGB6jHj8cG0z53-CkElg https://mega.nz/file/UW4igCbR#OOA8PYRvAYqNB7B0d-gRIlfeDhschzqSIfgd5fg_KTQ
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- 1 reply
- 548 views
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Hi! after looking around on old Xentax posts I have found nothing would dump the .BIN files. I have never seen a LF header before I'm pretty sure its an archive header, also tried every importer I could find, Any help? Thanks! Michigan Report from Hell BIN.7z
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- 12 replies
- 2.1k views
- 1 follower
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What is .img from Pro Evolution Soccer 2008 and are there program that can unpack data with filenames? I see a AFS header but I got no filenames from IMGs. https://mega.nz/file/8PoSlBgK#mugEw1I70jrm2mymlAGVZmtZ8ig3eS7yZmfFsfu9IFE
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- 3 replies
- 442 views
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Been trying to get models by using assestripper, assetstudio, yet it turns out most of the models are in its NPK file, ChatCPT and Google Gemini sucked at helping so I need an expert to help me getting its models Heres the image of the game I want to get its models from its NPK.file im talking about, and its NPK files says its "UnityFS"
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- 2 replies
- 734 views
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While looking over an old script for unpacking the Final Fantasy Type-0 HD files I noticed a lot of files were missing. I had updated an old script by chrrox to not only include all files but unzip them as well. I included a few other scripts, an app and a 010 template for the game models made by others in an attempt to centralize information about the game systems. Start with using suzaku.bms on the WIN\JP\suzaku.fnd file. Export to a directory NOT within the WIN\JP folder. This will unpack and unzip everything including the English language audio and texture files (previously unfound). Texture .dds files can be opened with Noesis. Chr model bin files…
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- 11 replies
- 4.8k views
- 4 followers
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I couldn't find any export or import tools for these archives. They contain text for each section. I want to just translate texts. It appears to contain not only text, but other files as well. I've uploaded all the archives. MP folders aren't very important. I think it's related to multiplayer. Can someone help me? LEVELS.7z
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- 1 reply
- 583 views
- 1 follower
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I was trying to extract Blood Will Tell Osamu Tezuka's Dororo on ps2 but it seems the files use a archive for the assets? here is some samples object_cpaa1b.zip
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- 2 replies
- 482 views
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Would anyone be willing to help me extract these?: https://drive.google.com/file/d/1GchHUTxOgVR9YKH5I68E8Z74-HMe4xQr/view?usp=drive_link
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- 2 replies
- 802 views
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Trying to rip from the .dip file from Detective Instinct: Farewell, My Beloved for its sprite portraits here are the samples https://drive.google.com/file/d/1_uEo8ZwHvxU4s0iFTFaN7pRc0hh_dpqM/view?usp=sharing
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- 5 replies
- 1.6k views
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The there is an HHA which is bigger than the other files in the folder (other than the Sounds folder) so It might be the stuff containing the character parts for the game https://drive.google.com/file/d/171iCBn_qa0-JwuOTSD6KOsp4GqBv6Qul/view?usp=sharing
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- 7 replies
- 757 views
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Hi there!!! I'm trying to extract sounds from this game. Searched on the net and tried to use "MafiaToolkit", it extracts *.bnk files, but with wavescan BMS-script, it gives *.wem or *.wav files and it plays glitched. Found on Xentax ResourceExplorer by EKey, he made the app for this game, but couldn't find links for this app. Maybe somebody have that? Help, please.
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- 6 replies
- 865 views
- 1 follower
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Looking for a tool or script that unpacks data from Project IGI .res with filenames as well as a file format specification. projectigi_res.rar
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- 1 reply
- 619 views
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The assets in both Harry Potter and the Deathly Hallows games on PC are stored in .bin.gz files, which are headerless and compressed with ZLIB. After decompressing, I can see the following structure in the first part of each file (this is in ImHex Pattern Language). I can also see DDS files in the archive whose sizes correspond with an entry in the chunk table. I am not sure what the significance of the 44-byte sections are (they are often either padded or slightly larger than that) or where exactly the data starts yet. I'm guessing the first two ints in each chunk entry point to paths/labels in the table at the start, and that the chunks are aligned/padded somehow. st…
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- 1 reply
- 614 views
- 1 follower
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Steam version https://pixeldrain.com/u/vnmLiswn Does Homecoming have a PAK tool? Or any export and import script? As far as I know, no any tools. I think many of the game's texture files are in this archive. I want to edit the game's textures.
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- 5 replies
- 713 views
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I am trying to rip Saturday Vs. Magazine and I believe the game files for models are likely in a FAC file? the file with the Fah file https://drive.google.com/file/d/1D_gGrL28P4SiHDlIeGIuc-xIM1YPhdP0/view?usp=sharing
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- 8 replies
- 873 views
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Hello, I would like help extracting files with the correct names from the file OUT2.CAR. I can see a list with the paths and names in the file SLPS_254.40 (22C3A8), but I haven't found the offset or size to extract them. Here is the link to the files: https://mega.nz/folder/uYsgiYgR#kGVm9F9NGNfPBkKurdtHdQ. sorry about the size. I appreciate any help.
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- 9 replies
- 1.1k views
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The Suffering - Prison is Hell need unpack and pack
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- 5 replies
- 1.4k views
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Hello. I've noticed that in the latest game updates, the game archives have started to contain models in the .model format instead of the usual .x. A hex editor shows that it's EG3D. Programs that convert the .x model format to FBX cannot handle files with the .model extension. My question is — have they changed the model format or is it encryption? Or is there an existing tool to at least convert these to .x? Or are these just some temporary formats inside the game archives?roleaction.ziproleaction.zip roleaction.zip
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- 1 reply
- 679 views
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- gamecube
- open season
- pc
- ps2
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Tagged with:
I've been interested in trying to rip the files for the Open Season videogame to unearth any unused files present for a couple of years, found some filenames for unused stuff like a wolf character among other things in the .UMD package file which the game requires in the Xbox 360, Xbox, and PC versions to even bootup (while also using .lin and liv files for packages (.liv being exclusive to the Xbox 360 version), PS2, GameCube and Wii have the contents of the .lin and .liv files included in the main .UMD package file that's required to boot the game up. Though there's been no way to view this stuff for 18 and a half years since the release of the movie and the tie-in game…
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- 33 replies
- 7.1k views
- 1 follower
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Hello, can somehow was capable of decrypting Playrix PLXE files? I see xml ans lua files in Homescapes for example but encrypted with PLXE header, would you help me?
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- 10 replies
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- 1 follower
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Hello, i’ve previously checked Disney Magic Kingdoms PlayPark obb inside, i see xml and lua files encrypted with XXTE header, maybe XXTEA, < removed by moderator, it's against the rules >, use PlayPark version disney magic kingdoms to check obb.
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- 1 reply
- 651 views
- 1 follower
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