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Game Archive

The Original Forum. Game archives, full of resources. How to open them? Get help here.

  1. https://github.com/user-attachments/files/28895810/MAD020.zip

  2. Download link: https://github.com/user-attachments/files/28895609/default.AVC.zip

      • Like
    • 2 replies
    • 447 views
  3. I'm looking for these tools to unpack CAS and SB and TOC files from Battlefield 3 with proper filenames. https://mega.nz/folder/ISojyLyL#xNGydTvsEmbmWdTvly9MUg

      • Like
    • 2 replies
    • 510 views
  4. I need a way to extract it's contents for a friend of mine: https://github.com/user-attachments/files/28807415/ALLDOGS.zip

    • 1 reply
    • 402 views
  5. Started by Sirduckdude,

    seems to game assets but spriters toolkit can only export the images I want to just extract the FLDs to try to see the models/textures samples https://drive.google.com/file/d/1qN1dVJDgQn_XV3Uo5ymNxN68BLbfIXpN/view?usp=sharing

  6. Hello, Im trying to Decrypt these and more Of Netease's Custom Addons for Bedrock, Could anyone help me give me the resources needed to Decrypt these packs? A script, if possible Thank you in advance4636676949188829028_resource_packs_ChaosRes.zip4636676949188829028_behavior_packs_ChaosBeh.zip

  7. Started by quickstep,

    Outlands is a private Ultima Online server, going strong since 2018. They have this custom format for their client which I could not figure out on my own and I'm here to ask for help. These are the QuickBMS scripts I'm currently working with: ComType deflate_noerror Get TEMPNAME basename Math OFFSET = 8 For A = 0 Goto OFFSET Get MISC1 Long Get MISC2 Long If MISC2 = 0 Break Endif Goto 0x0c 0 SEEK_CUR Get ZSIZE Long SavePos OFFSET String FILENAME P "%TEMPNAME%_%A%" CLog FILENAME OFFSET ZSIZE 0x10000000 Math OFFSET + ZSIZE Next A and ComType deflate_noerror Get TEMPNAME basename Debug 0 Math OFFSET = 4 For A = 0 Goto OFFSET //4 bytes …

    • 4 replies
    • 1.9k views
  8. I am looking for existing tools and file format specification for Europe Racer IMGs and INDs. The INDs have filenames and offsets. https://mega.nz/file/5PxQwSgZ#6-WLld04WzkiPFe8tZ_gMaI81VA5ys8x_ssuZnvftqk

      • Thanks
      • Like
    • 4 replies
    • 414 views
  9. Aloha. I hope everyone's doing and feeling good. I've been trying to extract the entire game just for the sake of the audio files. I have used some tools, ps3 tools, extracted .PSARC files, extracted cinematics, wad, streams and .as files and some "music" as well. Now, the sounds I have extracted contain some SFX, they're in .xvag format, but the rest is just "behind-the-scenes" and making-of sounds. I couldn't find any battle themes, ambient sound, opening, ending, or similar. You get my point. I have a strong desire to make complete soundtracks for popular AAA games. It's a big hobby of mine, and I'd love to do a complete soundtrack for Ascension as well, but…

  10. Hi All, I need one Tool Extract and Pack for this Game please? Thanks for Help!

  11. Started by mrmaller1905,

    Are there programs that can unpack Wolfenstein *.spk / *.mpk with proper filenames? Samples: https://mega.nz/file/BewSBI4Y#oSotqcQ-BTKwgWQz1HoU3uVhHzNaFl9QxW4FJjKnvh8 https://mega.nz/file/5bBAjA5K#3U6dVD8xhRY-6nTDUA58D3aQ_t8_X9GqNwIH3NQYz5I

    • 4 replies
    • 1.7k views
  12. Does Touken Ranbu Warriors have cethlenn or no? I am unsure for the most part any help for extracting it if its not supported for cethlenn? files https://mega.nz/folder/TEdUjASS#kvac_VlK2UY_sl0pmOk0cw

      • Like
    • 2 replies
    • 541 views
  13. Trying to get the AES key for this game but it seems that it's Godot Engine 4.5 is "custom-built". Can you please help me find the correct AES key for the .pck archive for extracting the assets inside the PCK file using GodotPCKExtractor or analyze the .exe file deeply for the AES key? Sample files(including the exe): https://buzzheavier.com/bxo213veb9e2

  14. Started by SFFAN,

    I tried to access the voice files but couldn't. I know there's a script from QuickBMS, but it doesn't work with the German version. The file names are listed in the .bin file, though. Could you maybe help me, please? (As far as I understand the rules, I'm not allowed to post the .bin file (which contains everything) here, but maybe someone else here has the German version as well.) nevermind here the link with the bin file and the dir file https://pixeldrain.com/u/XSggmcxG

      • Like
    • 8 replies
    • 749 views
  15. Hello, i'm here to ask if anyone can help me solve this .spd audio archive format? It's a format used by Honey ∞ Parade Games in games such as Senran Kagura: New Link and Dolphin Wave to store audio files (in the case of DW, it stores a bunch of .ogg files from what i have seen so far from digging the PC version's files). At first i check if my foobar2000 with the vgmstream component can extract the content but failed. I then tried to see if this format have been solved before but all i could find was another format with similar name for some GameCube games. Since i'm a complete noob at reverse engineering, i can only explain things in the header section: From what i have…

  16. TextData_eng.zipAnyone know how to decrypt this game/provide a tutorial on how so I can read the game files? Or another program I can use? I can view some files in AssetStudio by inputting Unity version as 2021.3.57f2 but there's a lot of bundle files that come up with random walls of text if I try read them. TextData_eng.zip TextData_eng.zip

    • 2 replies
    • 695 views
  17. Are there ways to restore hashed filenames from Need for Speed: Hot Pursuit 2 (PS2) ZZDATA.BIN and ZDIR.BIN? The filenames are already included in Ekey's unpacker and NFS-Disculator Link: https://github.com/Ekey/NFS.BIN.Tool ZZDATA.BIN: https://mega.nz/file/VeAnSKpT#DMTtk7S1N4eWbNrLDdX6hEN31ltxjgjMqdcRHaWA-RQ ZDIR.BIN: https://mega.nz/file/UGp20ZQb#IzX9dWh97QKxy6LwftLTJ4WFi6FfUBxUglkuL-bOrfE

    • 2 replies
    • 605 views
  18. Does anyone have an idea to write a tutorial to restore filenames from Yeti.big and unpack data from GLBs (not to be confused with the open standard 3D model file format by Khronos Group)? The GLBs have data compression/encryption/obfuscation. I tried all Aluigi's QuickBMS script but they failed. Yeti.big: https://mega.nz/file/sSRkFTCY#9N-2CMFeRyzTDshGhqnBZf6tpq4BrifLchIG2L7u7fU .glb: https://mega.nz/file/NaRjQIpD#Mvs83RV9HtZMiYzHQn0-TSMwsn-0_dcRGOxu2pM_GVQ Here are the Xbox 360 executables to analyze if you want to log filenames from Yeti.big and decrypt GLBs graw2xbox360executables.rar

      • Like
    • 11 replies
    • 735 views
  19. Is there any tool that can unpack data MotoGP: Ultimate Racing Technology 3 ARKs? These files have LZSS compression and they have no filenames, only hashes. ARKs from MotoGP URT 3 share the same format as MotoGP URT 1 and 2. PC: https://drive.google.com/file/d/13RPNmvGmU-q8dfomTeIQHKeIH4cncXdY/view?usp=sharing Xbox: https://drive.google.com/file/d/1ODUAlQpowlhEMGxZIz0f481Zoum7Z5fR/view?usp=sharing

  20. Started by ikskoks,

    Hi. Any tools or scripts available for PAK file from "RTL Ski Jumping 2002" (PC)? Sample file --> https://drive.google.com/file/d/1BKKgEBWTSye_9ayMGSggAeZ6uBg27AeW/view?usp=sharing Compression method is currently unknown. File format should look like this: // PAK file format // directory number_of_files * { 4 bytes (uint32) - compressed file size 4 bytes (uint32) - file ID? 4 bytes (uint32) - unknown 4 bytes (uint32) - unknown 64 bytes (char) - file path // e.g. "SOUND\TEXTPL\10_001A.WAV" } x bytes - padding (nulls) // data number_of_files * { 8 bytes (uint64) - uncompressed file size?? x bytes - compressed file data x bytes -…

      • Like
    • 19 replies
    • 7.8k views
  21. New-World-Pak-Extractor-main.zip A Python tool for extracting game resources from the .pak files of New World: Aeternum. This project was tested on the Steam version with BuildID 22469132, and all game resources in the tested packages were successfully extracted. https://github.com/PeterZhenhh/New-World-Pak-Extractor

  22. Hi. Does anyone have a script or tool to unpack pcfile.dat and commentcount.dat from RTL Ski Jumping 2004? My scrpit doesn't work: import os import struct def extract_packfile(pack_path, output_dir): if not os.path.exists(output_dir): os.makedirs(output_dir) print(f"Opening file: {pack_path}") with open(pack_path, 'rb') as f: # Read "PACK" magic header magic = f.read(4) if magic != b'PACK': print(f"ERROR: Not a valid PACK file! Header found: {magic}") return # Read version and file count (32-bit integers, Little-Endian) …

    • 6 replies
    • 610 views
  23. Hi. Does anyone have a script or tool to unpack pack files from RTL Ski Jumping 2001? Packfile : https://www.dropbox.com/scl/fi/lfv3y335tbol01zny9csg/packfile.zip?rlkey=k3ytkblsd28erp7kdhyy2qby5&st=w5kacn7r&dl=0

    • 5 replies
    • 571 views
  24. Can anyone make a script or a tool for this container. https://www.mediafire.com/file/lejui1c5q1ctzck/datapack.kpd/file

  25. Is there any program the can unpack MPQs from Warcraft III: Reign of Chaos? The MPQs have data compression/encryption/obfuscation and share the same format as other Blizzard games like Diablo II and StarCraft. Here are the executable if you want to analyze for compression or encryption code https://mega.nz/folder/wPgXRYoQ#XY0Sa3_MOXlBA60-ih4S0Q

      • Like
    • 2 replies
    • 550 views

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