Game Archive
The Original Forum. Game archives, full of resources. How to open them? Get help here.
494 topics in this forum
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Hello there is a file called .PPS in Magna Carta Portable that I can't find anything about it any help?| From What I see its apparently a hack of unreal engine (and apparently the same for the ps2 version) idk Here are the Samples https://drive.google.com/file/d/1NOh2JxYVU1yRYIq0D0x7tS0soS57dyT9/view?usp=sharing
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Hi everyone, I have a question about extracting .wem Wwise audio files from .pck files that I obtained by exporting the contents of Hotta\Content\WwiseBank\Windows. As far as I understand, the Wwise audio files are stored inside the .pck archives. However, these .pck files appear to be encrypted, since neither AnimeWwise nor Wwise Unpacker is able to extract them. Could someone help me figure out what's going on or explain why this is happening? Maybe *.pck have a fake header? DLC_202509.rar
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any one know how to extract the files from scott pilgrim vs the world the game on PC I think some pretty interesting things are .fat gamedata and scott.exe (427.mb) any help on this? thanks! samples https://drive.google.com/file/d/1KH7M8VBMyPFjqzVJwBXyDbYByH3RJJX9/view?usp=sharing
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Not possible to open these files with Asset Studio. They are in a .pkg format but the file still seems to be a normal unity bundle archive. https://www.mediafire.com/file/3jdp3wstro17xhg/SRDM.zip/file
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I need help to extract the game flies TXD , PIK for Army Men: Sarge's War, please.
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Game link: https://hlr.163.com/ It now got some image files which are extractable but corrupted with Spiritovod's messiah texture extractor bms script I can provide the tool and more samples if needed, as this variant is still rare in the game files sample.zip
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Hi there!!! I'm trying to extract the BFS archive from that game. There's 5 BFS archives. I've searched over the internet and didn't find an information about how to extract that files from that game, except "Flatout BFS Unpacker", but it didn't work. I've attached one of 5 archives: Main.bfs. Link Help, please.
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Hi everyone, I'm trying to modify the Def Jam Fight for NY ISO for PSP, but I'm having a problem. I was able to export all the files without any issues, but now I want to re-import them with their original file. To extract the files from IP_403, you have to open quick_bms with the pakn plugin and select the IP_403 file. What I want to do is combine all the files extracted from IP_403 into a single file identical to IP_403, but I don't know how. Please help! IP_403A.rar
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I'm looking for existing tools to unpack data from Armored Fist 2 with filenames. RES files have filename encryption/compression and share the same format as Comanche 3. https://drive.google.com/file/d/1LL8B4M3pOnNovmjdINmxmaWWkC_r_-5f/view?usp=sharing
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A00-a38 seems like a encrypted archive holding the assets for Paranormasight the game is made in unity and defo is a unity file (shown here it via removing some top hex data) but checking any sprites gives a error and the texture 2d is swizzled https://drive.google.com/file/d/198o5firSrZZ_iP2HhHIGgpisDCIPgiYt/view?usp=drive_link here are some samples
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Hey guys, I'm having a problem with Nier Reincarnation. I'm working with the background music for this game. I decryped the files using https://github.com/INCY-DEV/incy-platforms However, after I added the audio assets to AssetStudio, it handles some files well, but not others—errors appear: [Info] Loading. \lunar-tear-server-v1.0.2-windows-amd64\000\assets\revisions\301\0\assetbundle\audio\bgm\Dec\bgm_6145_3.assetbundle [Error] Error while reading assets file . \lunar-tear-server-v1.0.2-windows-amd64\000\assets\revisions\301\0\assetbundle\audio\bgm\Dec\CAB-805f19d4dcaf444a03764694709a208f from bgm_6145_3.assetbundle System.IO.EndOfStreamException: Unable to read beyond t…
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Is there a script similar to QuickBMS for opening this game's archives?
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- 9 replies
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https://www.reddit.com/r/NintendoDS/comments/1t13xq5/never_before_seen_secret_playable_character_in/ Know this is weird question, but... This game might have 11 hamsters (I haven't found anything hints for it yet from what i've gathered) I've tried to extract the XPF using UniPyX (Has code for Wizards of the Waverly place also made by Black Lantern Studio) similar to the Wizards of the Waverly place, has weird .db files aswell.
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What is *.dir / *.res from LA Rush and can someone take a look at these file formats, and are there programs that can unpack data? PS2 version uses *.bin / *.idx while the XBOX version uses *.k9z Samples: https://drive.google.com/drive/folders/1I312ZQZiQYNKLGuHNwFKQ5DOPKwExqCe?usp=sharing
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- xbox
- archive
- archive files
- compression
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Hi everyone, I'm working on a preservation/reverse engineering project for Mortal Kombat: Shaolin Monks (2005, Xbox version). I'm trying to extract models/textures from GAMEDATA.WAD, GAMEDATA.WAE/.WAF/.WAG/.WAH/.WAI/.WAJ (multi-volume container extracted from the original Xbox ISO via extract-xiso). There's existing work on this game, but only for the PS2 version: - ZenHAX thread (archived, forum is now closed): "Tool/script to unpack/repack unknown format [Mortal Kombat Shaolin Monks ewdf]" - This ResHax thread on PS2 models: https://reshax.com/topic/700-mortal-kombat-shaolin-monks-ps2-models/ The known PS2 tool (aluigi's mksm_ewdf.bms QuickBMS script) targets a containe…
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I need some help extracting a .pak file from the game rush for berlin gold . I’ve tried several methods using tools like QuickBMS, Dragon UnPACKer, and Watto Game Extractor, but none of them have given me any results so far. Any guidance or suggestions would be greatly appreciated. Thank you very much. I’m leaving the file in attachment pak+zlib1.dll https://www.mediafire.com/file/w3sdqgliuljytpo/pak.rar/file
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Hello, could someone help me to unpack/repack this kind of archive, been struggle for months now but can't find any tool for it. This come from Ys IX Monstrum Nox game. https://drive.google.com/file/d/1OV8hxadmTlA0vMaXBNboBZMKH16_IKj5/view?usp=drive_link
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I'm looking for existing tools to unpack .wad with filenames. DIR has filenames and offsets. https://drive.google.com/file/d/148ngyFCGjQ1r0ezJgH-rzE9sUTqr321e/view?usp=sharing
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GitHubGitHub - KitsuNeshKaa/SW-EPIII-TVG-Slayer-Engine-Modding-...Reverse-engineered tools for Star Wars Episode III: Revenge of the Sith (2005, The Collective / Slayer Engine). Xbox and PS2 assets. - KitsuNeshKaa/SW-EPIII-TVG-Slayer-Engine-Modding-Toolkit-1.0Reverse-engineered tools for Star Wars Episode III: Revenge of the Sith (2005, The Collective / Slayer Engine). Xbox assets.
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Hello, I'm trying to get into the .asset Unity files from the Chinese-only game, One Piece: Fighting. While I can open the files from the mobile version of the game, I wanted to try and get them from the PC version to see if the assets were higher quality. I've included a .zip with random .asset samples OPFP .asset Sample.zip
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Guys, I need help unpacking the NKAB (Is HEX signature) archives for Nikke Goddess of Victory. I know there's Nikke NKAB Decrypter, but none of them can handle the latest version of the game right now. I've tested this utility and its forks from other authors, but it doesn't work. https://gitlab.com/Rikka_Queen/Nikke-NKAB-Decrypter Does anyone have any ideas? I'd be grateful. HEX data of one of the files 0000 4E 4B 41 42 04 00 00 00 NKAB 0008 AF C0 15 63 B1 B4 AF B4 À cˋ ― 0010 D3 B4 A8 5D 2F 73 5D 32 Ó ´ ¨ ] / s ] 2 0018 21 5F 16 53 C8 F5 5F BF ! _ S È õ _ ¿ 0020 31 21 FF D5 7A 3D 4F 83 1 ! ÿ Õ z = O ƒ 0028 EF 7B 73 DB CD 2A 45 70 ï { s Û Í * E p 0030 D6 77 6C 4B A5 27…
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I tried Aluigi's dune2.bms but it returns this error: dune2.bms: QuickBMS generic files extractor and reimporter 0.12.0 by Luigi Auriemma e-mail: [email protected] web: aluigi.org (Aug 24 2022 - 10:55:28) quickbms.com Homepage zenhax.com ZenHAX Forum @zenhax @quickbms Twitter & Scripts - GUI mode activated, remember that the tool works also from command-line where are available various options like folder scanning, filters and so on - select BMS script. type ? for using the content of clipboard like a script - select input archives/files, type * for the whole folder and subfolders -…
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I'm looking for tools to unpack BFLs from Colin McRae Rally 2.0 with filenames. These files have ZLIB/Deflate compression. colinmcraerally2_bfl.rar
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Okay so In Knuckle Sandwich there is some 3d models for specific scenes any way how to rip them? the game is made in Gamemaker Exe and Data.Win https://drive.google.com/file/d/1HfSXpqPjQ4hbvP8-tzUsqS9_gKqgawGn/view?usp=sharing, https://drive.google.com/file/d/1sG-ocUOQNetrWcOSfEkjWg1RjRTEURz-/view?usp=sharing
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