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Game Archive

The Original Forum. Game archives, full of resources. How to open them? Get help here.

  1. Started by ysj734,

    I don't know how to program or reverse engineer. Is there any way for everyone to get the model inside? I have searched everywhere, but there is no way to get the model for this game https://store.steampowered.com/app/567630/_Blood_of_Steel/ https://www.mediafire.com/file/718wff3nq1oa46l/clt002.evp/file https://www.mediafire.com/file/17a5sa6kk1hgvud/clt000.evp/file

    • 0 replies
    • 1.4k views
  2. This is for dubbing project for Need for Speed Underground 2. sorry for english, i'm brazilian.

    • 0 replies
    • 954 views
  3. Started by LeonKK,

    h0101.rar Hey Can anyone take a look at this sample? This is the extracted asset, and the model format is mdl.. hope someone can share a plugin...

  4. I want to extract its contents for study. If you want to download them, go here: https://ia801809.us.archive.org/view_archive.php?archive=/29/items/Escape-From-Horrorland/Horrorland Disk1.iso

    • 0 replies
    • 925 views
  5. I searched all the files of naraka but still can't find the hair

    • 1 reply
    • 1.2k views
  6. Can anyone help with unpacking/repacking these? I think there are WAV files inside. Sample audio files with filecutter.bms results on one of the files. https://mega.nz/folder/xj8jHRbK#tMmfOU1hJznc_lrJrLOq3g

    • 4 replies
    • 1.5k views
  7. I tried Offzip but I got no filenames from Sonic the Hedgehog (2006) ARCs. Are there ways to restore hashed filenames from ARCs in the Xbox 360 version of the game? Samples: https://drive.google.com/file/d/1tJVdCdJSLGHSHXbv32nJkiZhwn6Qfu5Y/view?usp=sharing

  8. Started by ZARF,

    Hello, I wanted to extract the menu.hog file from the game 25 to life, I have two scripts that work for that game but with the menu.hog it does not work it throws an error, with the other .hog files they work correctly but with the menu.hog it does not I hope someone can help me, thank you, file link https://drive.google.com/file/d/12IvcqrTM9D_yey0Zsywz5oSOHkIPWJv5/view?usp=drivesdk 25 to life bms.zip

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    • 38 replies
    • 6.5k views
  9. Started by Sassarai,

    Hello, i want to extract and insert files from the game Serial Experiments Lain, its japanese game, that i want to translate. i know the files are packed and maybe compressed. can someone take a look? i would appreciate any help provide! thanks Serial Experiments Lain.zip

    • 1 reply
    • 1.6k views
  10. Started by Sassarai,

    Hello guys! Could someone help me to extract .mcd files from Batman and Robin (PSX), seems there contain files of graphics, etc...etc... Thanks! batman and robin.rar

    • 5 replies
    • 1.7k views
  11. I'm planning this for 7 months, but I can't extract .pages files, nor vtex tool in windows 7 doesn't work on my windows 10. So I started creating script for quickbms. But I looked in bms for .resources and found this. I need .bms for .pages files. If you are veteran on dread website XENTAX and if you know about .pages files please help me! NOTE: I started creating bms script form .pages files

  12. Hi everyone. I am looking for a copy of the asset list that goes with @id-daemon's tool for the Miles Morales game. The original file was uploaded on Zippy which is now gone. I went to the archived Xentax and Zenhax forums and saw that someone uploaded a copy on OneDrive, but that link is out of order too. Update - a friend was able to provide me a copy of the file. I am happy to share the list here it that is okay.

  13. What is .vpp_xbox2 from the 2006 Saints Row and are there programs that can unpack data with filenames? https://mega.nz/file/RaIhDR6D#4AsrehKoWj4YFZP1hSSsz7BzbcVdXFGn3Jli3LWEKXY

    • 1 reply
    • 1.6k views
  14. Started by Hallow,

    Unable to find any tools to extract this archive, header is PK_0. https://mega.nz/file/c9ZkwLoB#ApD8ifpBbWjWSFmK9_QJBLdsTDNHPTR5Y7FXsx1dpD4

    • 0 replies
    • 866 views
  15. Hi, I want to modify a file in .gob format of the Star Wars Jedi Knight Jedi Academy game from the original Xbox version, I have a .bms script that allows you to extract the content but not import it, this file is accompanied by another in .gfc format, I've been racking my brains trying to understand how these files work but I haven't been able to find anything, I hope someone can help me, thanks. https://drive.google.com/file/d/1Dr-W1_zI_CBm-SW34mvK5NJQFBr51W7p/view?usp=drivesdk over_the_hedge.zip

    • 0 replies
    • 1.2k views
  16. Started by wae2,

    Can't seem to find a unpacker for the .rio file. nor any information about them. Would anyone know where I could possibly find one? Thanks. https://www.mediafire.com/file/kpfrius7qnp2dmk/kai_sin.rio/file

    • 1 reply
    • 1.2k views
  17. Started by Gamer101,

    Hello there. Recently, I was able to extract content from the first God of War PAK file using this script I found on Xentax years ago (Mainly for audio & video files). # God of War (PS2) open FDSE "GODOFWAR.TOC" open FDSE "PART1.PAK" 1 get TOC_SIZE asize math TOC_SIZE - 0xc for CURR_OFF = 0 < TOC_SIZE savepos BASE_OFF putarray 0 i BASE_OFF getdstring NAME 0xc get DUPLICATE long get SIZE long get OFFSET long math OFFSET * 0x800 log NAME OFFSET SIZE 1 savepos CURR_OFF next But when I attempt to repeat the process with the second game, it showed me an error (on the first attached image) that I don't what to …

    • 0 replies
    • 1.9k views
  18. I'm pretty sure this file stores the in-game text, using a simple compression algorithm (you can see some readable text with a hex editor) But I tried some popular compression algorithms (lzss, lz77, etc.) and they couldn't decompress the game text correctly. I would be very grateful if you could help me analyze the compression algorithm of this file or write a bms script mes_all.zip

    • 0 replies
    • 1.6k views
  19. hello friends ive been trying to find something to extract the models and textures from this old mmo hoping someone could make a bms script or something to open these archives i found Releases · MichaelHinrichs/Infinite-Crisis-Extractor (github.com) this is a tool used to get the audio from one of the filetypes the game uses doesnt work for anything else though i hope someone here has some insight into this rp file examples.rar

    • 0 replies
    • 1.3k views
  20. Started by PITITO,

    I need to extract all the contents of this packaging, as it contains all the textures, scripts, audio, etc. of the game. The packet looks little endian and has a 0x4 byte offset and 0x4 byte length before each next file name. (0x20 from start file name) The entire header is not counted towards the offset of each file. So the offset 0x1D67C is the offset 0x0 of the first PAK file The file is a bit heavy (100mg) So I have uploaded it to mega Pak File Regards

  21. Started by yeboi,

    I need help with unpacking the NFS archive format. i managed to unpack the file using this tool https://github.com/davedevils/LegendToolX/tree/main/NFS-EXTRACTOR/NfsExtractor the issue is that the file name is in HEX format or seems to be encrypted. i need help finding the correct filenames. game can be obtained from here https://www.x-legend.com.tw/grandfantasia/

    • 0 replies
    • 1.6k views
  22. Hello, I have been interested in trying to crack the .str format and .atm format from Rock Band Unplugged. From my research, I believe the atm contains the music files and the .str contains the mid files used for the notes on the track. .str is used for the charts along with the UI as well. I tried offzip and I got no results. I also checked the header of the .str and it's nothing but gibbish. Could someone help crack this format? The game was developed by Backbone Entertainment I have uploaded some sample files of the .atm and .str format EVERLONG.zip

    • 0 replies
    • 1.2k views
  23. Been trying to extract some textures and sprites from a mobile game I used to play, and I'm very close but I have no idea what to do from here. Using hxd, I was able to find hundreds of .ktx, .pvr, and .dds files stored inside a single .mp3 file called "content.mp3", located in the /assets/ folder of the .apk I have no idea how to decompress .mp3 files or get the files out, so I've attached the file here in hopes that someone else here will be able to help out. Thanks! content.mp3 (file is 34.7MB so I can't attach it directly) : https://drive.google.com/file/d/1_ixdTbhHgllyaAJAq27RiIKfjli6GYm9/view?usp=sharing

    • 2 replies
    • 1.4k views
  24. Started by GDL,

    The files for the PC seem to be unencrypted as opposed to the PS4/XB files, there are only 2 big files and I can see the header and the file type(s) recursively after the "P@CK", in this case in little endian the ZLS compression and the AAF file type: 0000000000000000h: 50 40 43 4B 03 00 06 00 80 00 00 00 00 00 00 20 ; P@CK....€...... 0000000000000010h: F8 01 FF FF 00 00 00 00 B0 92 01 00 00 00 00 20 ; ø.ÿÿ....°’..... 0000000000000020h: F0 03 FF FF 00 00 00 00 E0 CC 03 00 00 00 00 20 ; ð.ÿÿ....àÌ..... 0000000000000030h: E3 05 FF FF 00 00 00 00 C0 9B 05 00 00 00 00 20 ; ã.ÿÿ....À›..... 0000000000000040h: 31 B4 00 00 00 00 00 00 80 4A 39 00 00 00 00 20 ; 1´......€J9.…

    • 4 replies
    • 1.7k views
  25. Started by X-Tiger,

    Game name is "Dawn of Kingdoms" This game is from Tencent. So far, no one has been able to solve the contents of this game. This is the sample, who can provide support? https://m.apkpure.com/dawn-of-kingdoms/com.proximabeta.wslg k.zip

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