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475 topics in this forum
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Hello,Could someone can provide the latest.fdata,Quickbms scripts for nioh2 and koei games, thanks
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- 0 replies
- 1.4k views
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My problem. The texture fonts are stored in a .ucas file. I got them out and got them modified for Czech language, but I don't know how to get them back. If I put them in the pak file with the other fonts and localization, the game won't read them. I need to put them back into the .ucas file or create a new one so the game will read it. Thank you in advance for your advice.
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- 1 reply
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I have little experience with this type of files, could you help me read them correctly? I think it could be encrypted and the actual content be in a json file but I do not know where to start. Can you teach me how to decrypt it? Later I want to do it on my own with other games. I added examples from the files GameData.zip
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- 4.1k views
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I wasn't sure if I should post this here, or if in the translation help forum. I originally made a thread for this on Zenhax, but since that's dead (and it's been a couple years so I've forgotten everything), I'll make a thread here. I have an old OoP Japanese PC game called Vampire Hurts, which uses .scr files for its dialogue. Now, I actually have a tool and its source code (presumably from that old Zenhax thread made it) that's titled Vampire Hurts Translation Tool, which will dump the scripts of the SCR files into TXT. The problem I'm having is that I don't know how to repack them into SCR files for dialogue replacement. The "Merge Text" feature doesn't repack it…
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- 4 replies
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I would like to try to get 3d models from this game, but just as expected, the game would have its assets stored in some unknown archive files. There doesn't seem to be any mentions of the game's archive files anywhere, so I guess there are no extractors available. As for the files' contents, I'm not sure if they are compressed or not and I'm not sure which files contains the 3d models either. I did noticed that the DATA1 and DATA3 files contains data with 'ATP' headers. Here is a link to the files: data
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- 7 replies
- 10.1k views
- 1 follower
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Hello. I need help with unpacking one unity asset file. Neither AssetsStudio nor AssetsRipper can open this and similar files. It is probably encrypted, but I have little experience with this, I hope for your help. Thanks File link: Conclusion in the log file: https://drive.google.com/file/d/10vHXQhEi_YZdir6EfGDXCMRAh-QB1wqW/view?usp=drive_link System.ArgumentException: AssetCollection with index 1907047310 was not found in dependencies (Parameter 'fileIndex') at AssetRipper.Assets.Collections.AssetCollection.ThrowIfFileIndexOutOfRange(Int32 fileIndex) in D:\a\AssetRipper\AssetRipper\Source\AssetRipper.Assets\Collections\AssetCollection.cs:line 314 …
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Anyone planning on unpacking? The engine seems to be well known. It would be interesting to see the contents.
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Example of F3D file: yule.zip Game download link: https://yuledr.66y.com/?channel=ybaidupz&channeldetail=ybaidupz00hk01
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While I'm at it, I'm just going to throw in another mystery file type from my LeapFrog rips. The file is from My Little Pony: Friendship is Magic developed by Other Ocean Interactive, if that helps. data.zip
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- 2 replies
- 1.7k views
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Hello i just found this game called Laplace by X-Legends and it using NFS instead of the usual PKG. is there a known quickbms script to unpack the file?
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So, I saw that there is a bms script to deal with this format, but apparently it only works with reimport1, when I increase the size of the dat block and use reimport2 the script ends up breaking the entire structure of the container. Could someone give me a hand? Files + Script.zip
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Good afternoon. I'm creating modifications for the series of games "Ancient Wars: Sparta", but there was a problem with unpacking the files. I previously tried to contact [email protected] but was unsuccessful. This Engine.pak file is not unpacked and I don't know how to find the key. If it is possible to generate this key, I will be very glad! for example the key looks like this putarray 0 -1 "234,35,146,18,45,234,35,146,18,45,234,35,146,18,45" For most files of previous games everything worked, but with this file it doesn’t work... archive with quickbms and the .pak file itself https://drive.google.com/file/d/1OKesHfatbhhQzIljqxrYT8OvMI3O_X43/view?usp=sharing
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- 2 replies
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Hey everyone, I've been trying to extract the contents of MLB 09 The Show for PS3, but no luck so far. All of the game's content is stored in this 11 gig WAD file, which has given me trouble for quite awhile now. I've tried using the God of War scripts for quickbms since they're both Sony games using WADs, but that doesn't seem to work. I'm pretty new to this, so apologies if I'm missing something obvious here. If someone way smarter than me has an idea of other scripts to try or what I should do next, your help would be greatly appreciated. Thanks!
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I would like to have this file extracted so I can peruse it's contents. Download link: https://archive.org/download/StarWarsJarJarsJourneyAdventureBook/Star Wars - Jar Jar's Journey - Adventure Book.iso/BUNDLE.000
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I need helpPlease help, unpack the npk file of Eggman Party Eggman Party is a game produced by NetEase I get various errors when trying to unpack Eggman Party using unpacking tools such as unnpk, NeteaseUnpackTools and quickbms. I don't understand whether it's because my files are missing or for other reasons. I can't find any content on the Internet about unpacking and unpacking for the Eggman Party. The only thing I can research now is that some npk packages contain multiple ktx files and wav files But I can't determine the end position of each file. Some npk files seem to be compressed but I can't find the file header. Due to the restricti…
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- 1 follower
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I believe they contain images and sounds. Would you like to help me extract them? Or maybe look into them to see if they contain anything? Star Wars Movie Magic CHK SAN and NUT.zip
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Would anyone like to look at these? I want to extract their assets. Anakin's speedway dat.zip
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If anybody could help with a script for these files, it would be very appreciated. Thank you! There are actually thousands of these files in the 160 gb game. Here is one of them. The .ff file uploaded probably has information about a warzone map. If anyone had questions feel free to ask me. https://drive.google.com/file/d/17vpx2AKZzV8kVORCNm8YXDD98JJLl7Sy/view?usp=sharing
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Hello, there. I am wondering if there is anyone who have tried in these files. From Winning Post 7, Koei use a set of files while .unh means a hash list or file list of 'UnitedData' , and .unb files to contain the required files. For example, the image below, is the Switch version of WP8 2017, they acidentally packaged a file which should not be there. .txt file is here DATA.UNH(txt).zip txt example like following: UnitedData info file:5114 HashKey : Offset : BaseSize : CompSize : InfoIdx : Name 8B227A46 : 2048 : 6291736 : 1307786( 20.79%) : 2743 : MAIN/font.g1t 63385C66 : 1310720 : 1384832 : 1384832(100.…
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Would love to have help trying to extract contents from the game, but files are stored in "data" files. data.0 and data.1 seems to be game files (Data.1 is the biggest at 61.1gb) data.2 might be a file to use for a future DLC files, since it's 0kb data.3 looks like some kind of table for UI elements data.i is most likely for directory information? I'm not quite sure. I have attached data.0, data.3, and data.i inside a 7z for others to check out Granblue Fantasy Relink.7z
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- 9 replies
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- 3 followers
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Hello everyone, i've wanted some help on this Contact game, It seems to be some kind of archive file. FILEDATA.zip Someone please help me, thank
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- 1 reply
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