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3D/2D models

Post questions about game models here, or help out others!

  1. Started by decadegamer,

    This is the file I extracted from the game kamen rider gotchard. It comes in unity3d format and I don't know how to unpack it to exploit the models included Can someone help me extract data from these unity3d files. Thank you everyone for helping me This is the game data file, the 3d models are compressed as unity3d files https://drive.google.com/file/d/1EvWS1x1b-7oPY9MDvzPc7zyxFoDKr21l/view?usp=sharing https://www.androidfreeware.net/jp/download-apk-com-bandai-ridechemytradingcardgotchardfile.html 3d decade gotchad card.rar

      • Like
    • 17 replies
    • 19.2k views
  2. Started by ysj734,

    There is a Three Kingdoms themed mobile game called "Battlefield Without Borders", which has very exquisite models. Its model file is. unity3d, but it seems to be encrypted. I hope someone can help me. Thank you Here is the game download website: https://zdwj.qq.com/cp/a20230509yyz/h5/index.html unity3d.zip

      • Like
    • 12 replies
    • 2.9k views
  3. Started by LeonKK,

    Hi does anyone have any tools for sdf file of Avatar Frontiers of Pandora?

  4. Started by Elsar,

    Xentax had a discussion that helped extract models from an arcade Fate game, I extracted it but erased the models and now i tried to extract again, but, xentax if offline, if someone has the game or a tutorial of how to do that, because the only thing that I remember is that I have to use noesis hahaha

    • 1 reply
    • 5.5k views
  5. Hi! I've been looking into the files for the game Disney Princess: Enchanted Journey and they have a bunch of these w32 and w3d files, I was wondering if anyone might be able to help get into the models or potentially know of any noesis scripts or programs that could help? I was able to get into some of the w32 files with texturefinder but so far that's all I've been able to figure out enchanted_journey.zip

  6. Hi, looking for a script for converting this: https://drive.google.com/file/d/1xKuN0x4bsUCXoAZMhmz80uC2RrgZHhgj/view?usp=sharing EXM format. Couldn't find anything useful, but files seem not encrypted.

  7. Started by Alvaro,

    Hi Does anyone know how to extract Final Fantasy XV models? Thanks!

    • 3 replies
    • 1.8k views
  8. I spent almost a week searching through the entire internet, and I still couldn't find any content backup for it. It's really frustrating for me.The tools on Gildor's Forums for ArcheAge War cannot function at all without the quickbms script.

    • 4 replies
    • 1.9k views
  9. Started by Siel,

    Hi. I was trying to unpack Attack on Titan 2, the main game uses LINKDATA.bin files which can be unpacked with Cethleann. The DLC files are stored in .bin files and I didn't manage to unpack them in any way. I attached a few samples. DLC.zip

  10. Hello, I'm currently having a look at the MS-DOS game “Inferno: The Odyssey Continues” to extract all of the 3D models. The game isn't the best, but the 3D models as environments have a nice aesthetic. No luck so far in getting my way into the game files. I hope this thread will maybe be used to show progress. Gameplay videos (time set to 3D parts)

    • 1 reply
    • 3.2k views
  11. Greetings. So against all odds my first post here is a request for assistance. I've tried, on nothing more of a hunch, Noesis and various tools for RE2/RE3 original, but let's be frank: nothing worked, no surprise there. While it's seen that this is pretty much similar to the old RE engine (directory structure strongly suggests this), it's different enough that I can't use any tool I know of to convert enemy models to usable format. Any of these three games being cracked open would do nicely, but Onimusha 3 would net me the best results. I would need models of Marcellus and Gertrude extracted. While Marcellus pops up in Oni1, Oni1 HD and Oni3, the guard dog appe…

  12. I've been fighting this game for a very long time, and I was wondering if anybody has been able to pull the models out of the game? I'm just trying to get the interior of the Milano and the characters but I've had no luck.

  13. Is there a handy tool to extract and reinsert DXT5 texture for UE4 games? Other ideas? I once manually used a hex-editor but was a long time ago and I forgot how-to X-( Need to extract and reinsert modified DXT5 images from files like these: https://1drv.ms/u/s!ApMUGr0cuN39gt0BLaceGQQld8qnZg?e=gSTe7i (.uexp format)

    • 3 replies
    • 3.7k views
  14. Started by shak-otay,

    Checked a binmsh file from Alan Wake. (Then I realized that it's not from AW 2.) Alice, no hair, no feet, sorry:

    • 0 replies
    • 1.4k views
  15. Hi everyone. I tried extracting 3D models and textures from the recently released Ultimate Ninja Storm Connections game. The game uses the same .cpk archives as Ultimate Ninja Storm 4 so I managed to unpack them using CriPackTools, but the xfbin files it extracts seem to be encrypted in some way and I can't figure out how to use unencrypt and use them. I have provided the same files taken from UNS4 (unencrypted and readable by Noesis) and UNSC (the encrypted ones). I can provide more samples if needed both from UNS4 and UNSC. 1akm.zip

  16. Started by Alvaro,

    Hi, Can someone guide me or show me the best way to get some models of God of War 2018, I have followed the tutorials that are on the internet, but I was not able to. What is the right way, thank you very much

  17. Started by reapperrayne,

    has anyone rip or can rip the Perfect Dark Zero xbox 360 game? or what tools should I be looking at Ive tried ninja ripper and renderdocs and even Nsight Graphics on xenia also tried extracting the game files got as close as the pkg file but was unable to open them not sure what program can any help would be very much appreciated!!! 🥰😘

  18. Started by andrew21022,

    Hello everyone, I am looking for tools to get ELEX2 in-game assets (models+textures) as I remember, there were such topics on Xentax, maybe even some tools, I hope someone still has it and may share it

  19. Decided to make a thread about this tool since it was able to extract 3D models from a wide array of Assassin's Creed games and also Ghost Recon: Wildlands. As for Wildlands, it was able to extract some models that id-daemon's tool couldn't. Original thread was here: https://web.archive.org/web/20230513175916fw_/https://forum.xentax.com/viewtopic.php?t=6617 Managed to get the installer from Wayback Machine: https://web.archive.org/web/20231013141029/http://www.tbotr.net/Downloads/ARchive_neXt.msi

  20. Everything related to 3D models from Tom Clancy's Ghost Recon Wildlands There are at least two working tools for the game, one made by id-daemon id-daemon ghost recon wildlands tools.rar and another was Archive_Next. Archive_Next was able to extract some models that id-daemon's tool couldn't. https://web.archive.org/web/20231013141029/http://www.tbotr.net/Downloads/ARchive_neXt.msi Here's the tutorial from the Zenhax webarchive page https://web.archive.org/web/20230429095932fw_/https://zenhax.com/viewtopic.php?t=8316: The tutorial had some images included but they're gone now too. Link to model extraction tools for Ghost Recon: Brea…

  21. Started by moonpaladin,

    Hello! I was trying to get the mesh from this .mod file, it should look like a fish was trying with modelresearcher, but the mesh have holes mostly refeared to bad address, if someone can give some advices gonna be awesome! https://www.mediafire.com/file/upe15h9pxvpwg7r/npch01_211.mod/file my attempt:

  22. The game has leaked and I want to be right on top of ripping the models and animations. The romFS can be dumped with Yuzu and the .bundle files can be viewed somewhat in AssetStudioGUI. Texture2D entries are scrambled but meshes can be exported as .obj and easily into Blender where the UV mapping stays intact. The animations though I cannot say as I don't really know this program having only picked it up a couple days ago. Could anybody provide any information on how to dump the model animations?

  23. Started by gniubi001,

    Hi, this PNG format shows tearing in the image after removing unnecessary file headers. Can someone provide a script or any tool method to fix this? Thank you." png.zip

    • 0 replies
    • 1.1k views
  24. Started by Raq,

    Since a couple of years, thanks to my friend Indra, Tomb Raider Legend and Anniversary's modding scene has massively expanded. Thanks to his tool Yura it's now possible to extract the game's files without the need to extract the entire bigfiles. Thanks to his Menu Hook it's now possible to make the game read modified files on the fly, with no need to repack or inject anything in the existing bigfiles, and play around with many of the features the hook has to offer such as viewing collisions, spawning entities, switching outfits, etc. Thanks to the help of the amazing DKDave, Joschka, Edness, alphaZomega and akderebur, we managed to write a Noesis importer and …

  25. I've always wanted to port WD animations to other games, and if I can convert mab to ascii or fbx it will make my dream come true, here's a mab sample: Watch Dogs 1: WD1_Animations_Sample.zip Watch Dogs Legion (with the Ori file) : WD3_Animations_Sample.zip

    • 0 replies
    • 2.4k views

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