Skip to content
View in the app

A better way to browse. Learn more.

ResHax

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
Help us keep the site running.

3D/2D models

Post questions about game models here, or help out others!

  1. Started by GabryTheSniper,

    When i was digging through the game files, i stumble across this file called "1pv_driver02_gt.meb". It would be great if there was an importer on that type of file. Is there an importer released yet or not?

  2. Started by gayav27233,

    So after extracting AFS files from the games folder im left with the .bin file, is there any converters i can use to convert it to the other formats? heres the example file thank you also to add, researching online i found that the models are in modified Sega Ninja Model format Where like the header is buried somewhere random in the file or smthn like that benzdat.rar

      • Like
    • 2 replies
    • 1.4k views
  3. What is *.psdl and *.pkg and can someone take a look at file formats from Midnight Club: Street Racing? https://mega.nz/file/gCwhET7D#kZjkbTyVAJ8LJbrXHtCQyPS3SzE6189-s7qsQf-Gv3w

  4. Started by mrmaller1905,

    I tried hex2obj but I'm getting corrupt character models. Any help in fixing Wolfenstein (2009) character models? Samples: https://drive.google.com/file/d/1E2r34aUppCNKFgR1QHwVPwBU2SbO1Iwk/view?usp=sharing

    • 1 reply
    • 1.4k views
  5. Started by DevJack,

    Hello, everyone. Has anyone extracted the model and animation files from the Wo Long: Fallen Dynasty

    • 7 replies
    • 4.3k views
  6. Started by Pavel992,

    Hi all. I'm trying to build a skeleton. what is available: the bone has only the index of the parent and the length of the bone. rotations are in animation (euler angles). I take the first frame from the animation. There is a program called biturn that builds the skeleton correctly (in the screenshots). how to do this correctly? my best result and plugin attached. thank you in advance)🥹 files.zip

      • Like
      • Thanks
    • 10 replies
    • 3.8k views
  7. Started by DevJack,

    Ok,Got it,thanks

    • 0 replies
    • 3.1k views
  8. I finished my Sgt. Frog (Keroro Gunso) *.VM load module and I released the following programs: - 3D Object Converter v10.602 (Windows) - i3DConverter v5.601 (macOS) - i3DConverter v3.601 (Linux) How to get the 3D Object Converter v10.602: Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version (if you don’t have it yet). (Or just use the Help/Check for updates... function to get the v10.602.) How to get the i3DConverter macOS v5.601: Download the i3DConverter from http://www.i3dconverter.com and install it (if you…

    • 0 replies
    • 3.9k views
  9. Since Xentax is gone, my other account have this, but to me no have. If you purchase the Kizuna AI: Touch the beat, release the apk like forgotten website Xentax or the unity_data folder. Can extract the models, textures and animations

    • 1 reply
    • 1.5k views
  10. Started by spamzilla,

    I'm trying to crack this game's models but I hit a wall. So dumped the game's RomFS with Yuzu. Then I used yaz0dec.exe to convert the files from .SZS to .RARC. The problem here is that rarcdump.exe doesn't work at all. It makes an empty directory and proceeds to hang. Does anybody know anything about this problem? All I know is that the program is made for Super Mario Sunshine so there is probably some difference in format between the game consoles. 🤔 Edit: I found that I needed 2 programs: SARC Tool to extract from the .RARC files (Which were actually SARC) and KillzXGaming Switch Toolbox . (For the BFRES models)

  11. Started by Jan666,

    Hey, I want to extract the Map/Level Models from Tlou p1 for Blender, i know there is a tool from alphazolam from github (https://github.com/alphazolam/fmt_nd_pak), but this not extract the positions of all objects exactly, its better for characters. Someone know another tool/script specially for maps?

    • 0 replies
    • 2.2k views
  12. Started by mrmaller1905,

    I tried renaming Midnight Club II XMODs to OBJ but I got point clouds. Are there ways to import *.xmod files properly? Samples: https://drive.google.com/file/d/1ciFIQZhDmJt3X1Qqt6oRXwJrYNZsb1S7/view?usp=sharing

    • 0 replies
    • 1.9k views
  13. Started by roocker666,

    Hi, we are trying to reverse SH4 model format. We made a lot of progress so here is our research, maybe with this we can create a Noesis script to extract models. Model is made by a lot of meshes, It seems like the model is not in T pose, you need to attach the skeleton to meshes but I don't know how to do that.. I am not familiar with bones and that stuff, lol. But I got the skeleton with Durik's tool(image 3) I cut the 1st mesh to analyze it better(image 2). I used jank.bin, this is the superintendent. There is still some unknow data here and there but I am not sure what that is.. Thanks for reading this 🙂

  14. Steam store page I've got the mesh & UV but couldn't figure out the normals. I've attached the sample below so hopefully someone can take a look. Just let me know if you need more. I also found this archived zenhax thread which contains the file format and tools but no normals too. at_stx_00.zip

      • Sad
    • 1 reply
    • 1.2k views
  15. I have the base game version (1.0/CUSA24769) files. I am looking for the Volk Racing CE28 rims specifically. But in general most of the rim files seem to just be non existent. I'm wondering if anyone has any information on this. And of course there is no names, I'm yet to find a file saying what number is what rim (they are not in order) I have spent a few hours going 1 by 1 exporting and unpacking the rims, going into textures and getting the brand of the rim for each number, maybe it will at least help someone here, but as you can see there is very little of these rims and many are still missing :/. Any info / help is much appreciated! The list I made (brand -> …

    • 0 replies
    • 1.7k views
  16. Started by KingJulz,

    Not sure if this will interest anyone. was wondering if it's possible to grab mesh from Saints Row reboot to a more universal format. I've found some tools to unpack the archive and convert textures but haven't found any for the models yet. Here is a link to some docs as they relate to the previous game Saints Row IV file structure. saintsrowmods2/volition-docs: Volition Games File Format Book (github.com) bike.zip gwen.zip

    • 0 replies
    • 2.9k views
  17. Started by jun,

    hi, anyone have extraction tools for Mafia Definitive edition? https://www.deviantart.com/flvck0/art/Tommy-Angelo-Mafia-Definitive-Edition-872121263 https://web.archive.org/web/20230513194315/https://forum.xentax.com/viewtopic.php?t=15543

    • 0 replies
    • 1.8k views
  18. Started by j_man708,

    Hey guys, apologies in advance if this is the incorrect place to be asking this, but I'm curious about extracting and viewing the assets in the emulated game Daytona USA. Delving into the files, the only files within the game rom folder are all named like "mpr-16522.25", with the file type being listed as a random digit between 4 and 64. Is there any specific tool that would work to extract these in-game files and make them viewable? Cheers!

    • 0 replies
    • 2.6k views
  19. Is there anyone here who still got the instructions and tools for extracting the models/skeleton from the last of us Remastered (PS4)?

  20. Hello! I've tried my best to find tools to extract models of the game SMC made by NeoX, it's a game engine that Netease made it. And these days I also used the QuickBMS script to extract it, but it doesn't work. The file format is ".npk", and this is one of the files https://mega.nz/file/46MT1I7L#M4ATkgCfrzIkjPEfLz7800uK3x-YSFUQkysmDu5628o Should I provide more information or provide more documents? Thanks!

  21. Started by ldvd,

    Hello. Long ago, 8 years ago, a user named Zaramot posted a 3DS Max script which imported the models from the game F.E.A.R. It's long been since, and I've been trying to find that same script everywhere to no avail. Does anyone still have the script, or has a functioning archive to it? It seems there hasn't come about a real tool archive ever since Xentax died, which is somewhat soul crushing to say the least. Here's the old Xentax thread I can't sadly download the script from anymore: [PC] F.E.A.R (2005) import maxscript

  22. Started by ZFPInTheAir,

    any tools available that allow me to rip the models, i know its still using the original games engine, but i cant find tools for it

    • 1 reply
    • 1.4k views
  23. I already figured out the vertices in the Model Researcher Pro. But I needed help for the face indices (If you guys can also help me with the UV maps that would be great too). For some reason, EA decided to randomize its sequences and also some of the indices refers to the numbers that was exceeding the vertices range causing MRP to threw a fit about mismatch of faces and vertices. Here I attach one of the rav files ball.zip EA used this format in FIFA games from 99 (or 2000?) until 2002, at least on PC.

    • 3 replies
    • 5.4k views
  24. .minfo - Seems to contain names of the meshes used in .mmesh files. .mmesh - Model (and textures?) .sop - ??? .skeleton - Contains the bones for the model. Sample files here (give thanks to Ryn for the files) : pl0001 files.zip

  25. Started by Cookd,

    我尝试找到Fate Grand Order Arcade工具,但是FGOA bms无法下载,我尝试使用其他bms,但无法工作,请告诉我如何找到其他工具。

    • 1 reply
    • 1.7k views

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.