3D/2D models
Post questions about game models here, or help out others!
800 topics in this forum
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Hi, i want to convert model from *.msh to *.obj I found some tools here But it is too old and cannot be used on modern devices. Is there any other way to convert it? Link msh file: mega
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I'm a beginner attempting to understand and begin reversing a file format from an old game with extremely little information about its development. As far as I can find the filetype is either unique or masked. I have attempted to form some of the models with modelresearcher and got some of the vertices correct but couldn't get any face information to work properly. I've never attempted this before and have been following some of the guides here and got some help on xentax a long while ago before its closure. Would appreciate if anyone could point me in the right direction or give some insight into the files, I haven't got the strongest idea of what I'm looking for and I'm…
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2022 R6S Object UIDs and their locations.rarNew thread for Tom Clancy's Rainbow Six Siege 3D models. Here's the old thread from wayback machine: https://web.archive.org/web/20230817131610/https://forum.xentax.com/viewtopic.php?t=15031 I'm just going to copy-paste the whole thread I had on Xentax to make life easier:
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- 1 follower
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Hello! I've been wanting to rip models from this game, But have little to no knowledge about the process I've tried playing around with model researcher but I've only managed to get somewhat of a visual outline of the mesh which is also distorted, Due to the fact I was literally guessing values based on any patterns I could find in a hex editor Any help or guidance is greatly appreciated! Samples.rar
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I just wanted to share this as it seems that the old Blender script for loading Ascii files for Forbidden West had issues regarding weights and I tried fixing it which seems to have worked perfectly. I will also release my tool to extract all models, animations and textures without setting up a thousand scripts and extracting all models after another soon. io_import_scene_ascii.py
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Can someone take a look at *.cmx and *.lvl from Canopy games, like Kawasaki Fantasy Motocross? hex2obj doesn't give proper UVs. LVLs may include entities. Samples: https://drive.google.com/drive/folders/1P0wQzBHZjhfzCj1AHXZjIjapmjn2M4AK?usp=sharing
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I just made a dump of FFX with Noesis and I'm noticing some animations that are "missing". Some models that don't have .FFA files have instead .FFA_EMPTY files. These are just 16 bytes long and appear to be nothing. Does anybody know anything about this?
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I've been wanting to get the models from the PC version of Beyond Two Souls from steam, but none of the available tools have been updated. Would it be possible to get updated tools for this game?
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I was looking through the files for the Ps2 port of Malice (Specifically one for Malice herself) and between her generic voice clips, there was stuff for her bones, I'm wondering if this means there is model data inside this, and if there's a way to get it. I've listed below the file where I found this. 2.zip
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so there is a tool out there for character models, lll link to it, but im interested in levels and its models, i tried loading the levels in the tool but it did not work, can anyone help me out with the maps and file structure? Tool that works for characters: https://gamebanana.com/tools/games/6475? and here is a level as a sample: https://we.tl/t-YtqugkRBVU
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- 3 replies
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Has anyone ripped 3D models from the latest GT7 update yet?
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What is alpine_easy.bin and vincent.hx and can someone take al look at the file formats, and can someone develop a plugin for Noesis or Blender? The *.hx loader module is already included in the 3D Object Coverter. Samples: https://drive.google.com/file/d/1kq6uGaKOnaCLc6t68LhoyO17-nIYLGvz/view?usp=sharing https://drive.google.com/file/d/12222VrqBgSFcsgrya2wiwtA4XfAG8xTx/view?usp=sharing
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- 0 replies
- 967 views
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I have tried to rip models from GT6, but no hope, as it did say “started unpacking process” but there wasn’t anything in the output directory where the models and textures were supposed to go, can anyone help?
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What is *.ltb and can someone develop a Blender or Noesis plugin to import Army Ranger: Mogadishu LTBs and M01.dat? Samples: https://drive.google.com/file/d/1dmoEEVsKFjyBxWNDO3cvT-mQUcSTszDx/view?usp=sharing https://drive.google.com/file/d/1Ol7VB1XiOdXDMuVozBkH6SoZay9aK2p3/view?usp=sharing
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Hi all, I have recently extracted a number of files from a game called Robot Wars Extreme Destruction, and was wondering if anyone could help open some files. These files (linked below) were in the same folder as some .tga files, so I am assuming that they are models. Thanks very much! The .rwm files: https://www.playbook.com/s/fogrady1/NGSW9QNXP47sbo4UpHZwjQpJ do let me know if the link does not work, and I’ll try and attach them another way :)
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i need help Fantasy Westward Journey 3d is a messiah engine game made for Android, Inside the asset folder are .mpk files, but they seem to offer compression or encryption, but I'm not familiar with messiah resources, if anyone knows how to open these .mpk files I would be very grateful. big1628.rar
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Is there any new way to extract 3D models from Vindictus?This tool is too old.
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after i extracted the files i was left with .amb files that i think are for textures and models, there are also some .adx files that idk what they are, ill leave some samples so if anyone want to give it a go well have fun GunslingerGirlVolumeIII.rar
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Honor Of Kings is a tencent Unity game made for Android, i can't find the data pack and exact them safely however they seem to present either compression or encryption but I am not familiar with Unity assets. You can find a sample here in the shared game dl, if anybody has an idea how to find these data files and extract that would be very welcome. game dl https://pvp.qq.com/
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For some context, Helldivers 2 is running on the Stingray/Bitsquid Engine, which Vermintide, Magicka, and the original Helldivers were all built in, with a pretty significant amount of modification. Being that Stingray was discontinued by Autodesk in 2018, my typical leads into proper asset extraction haven't gone very far. It appears the game's art content is stored in .stream and .gpu_resource files in its '.../data/' path. Samples can be provided if necessary for those who may not have access to the game. There are also a number of files with no file type, but still appear to contain data. I believe the .gpu_resources files may direct the game to which asse…
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After almost 5 years, Tom Clancy's Ghost Recon Breakpoint now has proper 3D model extraction support, which includes both skeleton, model and texture extraction and import to Blender. Can be accomplished with AnvilToolkit: https://www.nexusmods.com/ghostreconbreakpoint/mods/16?tab=description Link to tutorial: https://github.com/Kamzik123/AnvilToolkit-Resources/wiki/Mesh-Viewer 3D assets can be found in: DataPC_Resources.forge Skeletons can be found in: DataPC For player characters, you need to set "Regular_Male_Reflex_SklAdd" as the main skeleton within the mesh viewer, then add Regular_Male_Body_Skl to include missing bones (for e…
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Thanks to the help of h3x3r and ikskoks, after 14 years the pkg files of Iron man 2 The Video Game were finally extracted correctly Original Post Now I have these "dat" files I believe they keep each part of the model information in one of these "dat" ExtractedSamples this type of "dat" is similar to that of golden ax beast rider, but obviously the Blender249[GoldenAxe][XBOX360] tool does not work on them
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What is *.opt / *.nif and can someone take a look at these file formats? Samples: https://drive.google.com/file/d/18G4_pGo1SyPr6e-FfN3cIkB_BKKgUfkF/view?usp=sharing
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Trying to find a way to extract models from The Order 1886 the only tool for this was made by ID-Daemon and was posted to xentax but after its closing i cant seem to find a download for it and looking online i cant find the tool anywhere else. Any help would be apricated!
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- 3 replies
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- 1 follower
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