Skip to content
View in the app

A better way to browse. Learn more.

ResHax

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
Help us keep the site running.
Zero Tolerance for Disrespect

3D/2D models

Post questions about game models here, or help out others!

  1. Started by do121212,

    Is it anyway to export models textures even bones or animations From PS2 Project Altered Beast?I can't to convert these tried many tools. Some models may in bb1 file Thanks for help. Some samples: https://mega.nz/file/rWZ1yIyb#t2qrIQAk5MIW1pjDlj1FcsyScezd9v9Bbio1c8uIONg

    • 3 replies
    • 1.1k views
  2. I try to use every script that open mdl but no dice here is a sample.https://www.mediafire.com/folder/tt1b8jod73rec/ys

  3. Started by jayway,

    Does anyone know how to extract the models .bin file in this game

    • 0 replies
    • 772 views
  4. Started by BillyBnMOfficial,

    I was looking into Scooby-Doo! Unmasked for GameCube and took interest in the models I sent some of the .as files from one of the game's folders and see what someone can find .as files

  5. Started by gayav27233,

    after long search all i managed is to extract the ARC files, what i was left with was files that dont have any importer or tools online, using model researcher i managed to find vertices but for the faces i didnt had any luck, so please if anyone more skilled could help me out, here is a texture file, model file and a model researcher template, also the textures are special and i cant convert the file, thank you https://we.tl/t-GJdCmuq5I3 - model

      • Like
    • 2 replies
    • 1.4k views
  6. Started by LeoFeroz,

    Some ".modelbin" models that were never ripped even in the old xentax, could anyone take a look? two of these files .modelgdb and .resourcemetadata are material and resource configurations in the header the format is apparently "GDB1" f3383eee.rar

  7. Started by Rypie109,

    Hello all! I have been leading a project that involves extracting the entirety of the game Coraline for the Wii. I made a thread on here about 5 months ago about models, which have since been cracked, but now the next step is extracting the rigs for those. I do have an added bonus for the 1st person that helps me crack them. (I include your name in the Models Resource submitter section) The models are stored in L_LVL_D.wii and the rigs are stored in L_LVL.wii. The thread I attached has a noesis script for the models. Here is the rig file to work with. I am pretty sure the model file is on that thread. l_d1nw.zip

    • 0 replies
    • 1.1k views
  8. some assets from Cabela's Dangerous Hunts 2011 and Jurassic: the Hunted are encrypted in these files, depending on the console they were ported, but as far as i can tell there isn't anything that says how to decrypt them. https://drive.google.com/file/d/19FfGnsF3hWKM0MC5MZkxXjaQp1-P7W-v/view?usp=sharing samples are here incase wants to give it a go

  9. Started by id-daemon,

    Horizon Forbidden West tool. There are versions for PS4 and PS5. Extracts all (or almost all) characters/robots with skeletons, animations and textures, also static meshes. h2_ps4.7ziph2_ps5.7zip

  10. Hi I have files from a Madagascar game for the ps3 version file format is res can you make a Noesis plugin. https://www.dropbox.com/scl/fi/giwogj72c64gptj2rcmza/DreamWorks-The-Penguins-of-Madagascar-Dr.-Blowhole-Returns-Again.rar?rlkey=f3pwtgjs7d37928qr842p70ug&st=hm75ny1y&dl=0 Thanks 🙂

      • Thanks
    • 2 replies
    • 1.1k views
  11. Started by dibe91,

    I wanted to know if it is possible to convert this templates to fbx format, I leave you some examples example models.rar

    • 9 replies
    • 1.4k views
  12. Hi, i know its an old game but i still search a unpaker for bigfile.tiger files for tomb raider 2013. In so many Forums the unpakers link are dead. maybe someone have something like Gibbed Tiger unpacker..

  13. 我在游戏 Justice Online(Mobile) 中找到了一个 vfc 文件 有谁知道它是什么引擎?如何解压?

      • Haha
    • 2 replies
    • 1.6k views
  14. Hi all, First off, I just wanna apologize for constantly coming in here and asking for scripts/tools indirectly ;; I know it can be annoying, I just have 0 clue how to code these things myself and last time I tried to do anything like it, it didn't go very well. Haha… That said, I have 0 clue where to start with this game. I extracted the game and there isn't much. I presume the files are in this big .DAT file (see below) since it's by far the largest file on the disc. Any help in unpacking this would be GREATLY appreciated since I like to try manually extracting before something like NinjaRipper. 😅 If it's not in the .dat file, there are some other filenam…

    • 11 replies
    • 1.8k views
  15. Started by menber111111111,

    How to extract the model file of naraka bladepoint mobile game? Or extract audio files?

  16. I made a thread for the Vicious Engine and didn't see it go anywhere. I figured I should go through the file types one at a time. First of these games I decided to look into was Kung Fu Panda: Showdown of Legendary Legends for 3DS I looked into the files with HxD and found Po judging by the text I found. https://drive.google.com/file/d/1A6FrxpfNcSsUmfIoPZbZKohAV76y77TW/view?usp=sharing

  17. Hello everyone! I got sent here by a true archive expert (Watto) in order to ask for help trying to find out how to do anything with 3D models from Thunder Brigade, an old game from 1998. Watto managed to extract the files from their DAT archives in no time but the files are obviously not easily readable. They have no extension and contain no clear text (like Aquanox MSH or X3 bod files, easy). The models of this game are pretty low poly and simple structured. I don't know if this is just a well known old format where just the file ending is missing. I am sure someone who has a little bit of experience can quickly find more information or give at least some help deci…

      • Thanks
      • Like
    • 16 replies
    • 1.9k views
  18. What are *.xbn / *.xsibin / freespacemap.data from Infernal and can someone analyze these file formats and make a map editor? Can't find a tool that converts XBNs or freespacemap.data to FBXs. Samples: https://mega.nz/file/NaISFS6K#A8ELNUpAxM1JYRIcpjCuH8gZmmOuFpIXnb1sxdSCKvI https://mega.nz/file/5egygRhY#eVk7YDtfjdjOQyohJgHCLbWWMGCKasbn7iIEbOxjZ8I

  19. Hi, I'm first time here, so there may be omissions in this article, sincerely apologise. The game I'm facing with is named "Wizardry Variants Daphne", a mobile game you can download from Google Play Store. I'd like to extract some files from it, so I tried to locate its exact whereabouts, and here is what I have - The core files of this game can be found under this path: --- internal storage/Android/data/jp.co.drecom.wizardry.daphne/files/assetcache and they are in common Unity Game structure (while the version stays unknown). However, unfortunately, those files seem to be encrypted by official with some algorithm I don't recognise; thus, I'm s…

  20. I would like to extract these files. I have found tools for the texture files and for the pig models used for the cars and the levels, I couldn't find ANY mentions of this filetype online the files in question can be found in [GAMEDIR]\Data\models\

    • 5 replies
    • 1.7k views
  21. Started by Tosyk,

    Anyone know a tool for converting models from it? I know there's a tool for Innocent from @akderebur, but it doesn't work with the first part.

  22. Started by Greg,

    After testing file parsing through regex expressions and finding it to be impractical, I've returned to my earlier approach and completed a finalized converter for Front Mission 4. The models are available here for those interested. FMO is next and will take far less time. FM4 Final Mass Converter.7z

  23. What are *.CRP / *.BCL / *.DAM / *.MAP / *.SKL / *.SOB from Tom Clancy's Rainbow Six and any help in analyzing these file formats and make tools to handle CRPs or SKLs and export custom character models or maps? But AlexKimov already made a file format documentation and Noesis plugins https://github.com/AlexKimov/RSE-file-formats Samples: https://drive.google.com/drive/folders/1vVMSQj-KuOSLxbZs6O4xqnSGjYXKwxL8?usp=sharing

  24. Okay I want to get the 3d models (Cars and tuning parts) from these two game franchises 1. Motorstorm 2. Fuel Before it is asked, Ninjaripper doesn't work with RPCS3. I've also checked discord servers but not really much help there. If you know anything about either franchise, I'll like to know. I want to mod these vehicles into GTA V and others. Thank you

  25. I've been looking around the web but I can't find much about this. PSXPrev is the only thing I can find but it is mostly dysfunctional. Somebody made a "3D Screenshot Viewer" but this isn't the whole package either. I thought it would be a good idea to rip demo discs but the formats seem to be different on a per game basis.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.